Pantry & Island: 360 render for architecture in Blender

When you think about an architectural visualization presentation, probably the first thing that comes to mind is either an image or video. Both methods work great for most projects and will do the job of visually describing how the scene will look by the time the project comes to reality. But, with the technology we […]

House Portugal in Blender Cycles

The release of Blender 2.79 brought an incredible set of resources for architectural visualization artists, like the filmic color profile. That resource alone was already changing the way we work with Blender on versions 2.78 and below. Before Blender 2.79 you had to replace the color profile files in your installation folder. In fact, you […]

Free floor tile textures for architecture

The factors that will determine the speed in which you can deliver an architectural visualization project goes from the hardware at your disposal to the variety of your asset library. Having an extensive asset library for architecture may even be more important than powerful hardware. When you have good options at your disposal, you won’t […]

Cutout images to use in architectural visualization

Adding furniture and objects to an architectural visualization project is not enough to add context, and especially the impression of scale to images. Keep in mind that you are creating images of spaces that people will later use. You potential customer might not have the perfect impression of the actual size of a scene, with […]

Free PBR pavement tiles textures

In recent years the use of PBR materials and textures is something common for artists looking for realistic images. A PBR material has physical properties that will mimic the behavior of a surface in the real world. A PBR material is usually a set of unique maps for the diffuse, specular, ambient occlusion, normals, and […]

Free HDR library for architectural visualization

The light setup for architectural rendering in Blender Cycles has some components that you will eventually reuse across scenes. A crucial part of that setup is the environmental map that you will use to boost the light of a scene. What is an environmental map? Usually, you will use an HDR image as an environmental […]