Guide about DoF for architecture, Bedroom project and Industrial Loft project – Weekly Summary

As an architectural visualization artist, you probably are always looking for ways to improve your renders. It could be with some new hardware or post-processing techniques. A straightforward and efficient manner to get better results as a digital artist is to study photography. If you manage to reproduce some of the techniques skilled photographers uses […]

Free Python script to generate terrains

In landscaping architecture, you will often find two main challenges which are getting vegetation and creating a terrain. For vegetation, you can use one of the several libraries we share with our readers, but for terrain generation, you will have to choose among several alternatives. The vegetation layout will probably be a direct outcome of […]

Datasmith will speed up archiviz using the Unreal Engine

Architectural visualization artists using various software to show their projects knows that getting data from one place to another is a synonym to rework. On best case scenarios, you will only have to make minor adjustments to materials or textures. But, in reality, you will have to make a full review of all settings to […]

Distributed network rendering with Cycles

A feature that you will often hear people asking about in Cycles is the possibility to distribute a render between multiple network computers. Since Cycles works with threads to render still images, it makes a lot of sense to get different each one of those threads rendered by a different computer. Other render engines allow […]

Free bedroom furniture pack

Whenever you try to find furniture models to a project, you will face two challenges, which are finding quality 3d models and objects with similar styles. At some point you may have good 3d models, but with completely different styles. Using those models in a project will make your scene to look weird and may […]

Free photogrammetry e-book for architecture

Have you ever heard the word photogrammetry? For those unfamiliar with the procedure, Photogrammetry is a technique to create 3d assets based on photography. You will take several pictures from an object, and use a proper workflow and tools you will end up with a 3d object. In projects that require a fast and accurate […]

Free cinematic grass for the Unreal Engine

What would be an external architectural visualization scene with no vegetation at all? Unless your scene is in an urban environment surrounded by concrete, you eventually will have to add foliage. For the cases where you have a garden around the building, you most likely will need to create grass. In the Unreal Engine, you […]