Blender as a CAD Tool: How to Measure Distances?

When presenting Blender as a resource for design and architecture that could replace traditional CAD tools, I often receive questions about adapting CAD features. One frequent inquiry is: how do you measure distances in Blender? Fortunately, Blender offers several built-in ways to measure distances without the need for add-ons or extensions. The two most commonly […]

Blender 4.3: Geometry Nodes supports Grease Pencil

Even after the recent release of Blender 4.2 a few days ago, we already have some exciting updates and news about the upcoming Blender 4.3, scheduled for release in late November 2024. One of Blender’s core developers posted on his X account yesterday that Geometry Nodes will now support Grease Pencil. According to the post […]

Blender 4.2: How to Install, Remove, and Update Add-ons

With the release of Blender 4.2, we received many new features and resources. One significant change disrupted a workflow that many artists had been using for years: the management of add-ons. Among the changes introduced in this version is a new way to manage and control add-ons. For many years, users could go to Edit […]

Blender 4.2: Import 3ds Max Files with a Free Add-on

One of the challenges many artists face when migrating between 3D software is sending and reusing their files in the new environment. For people migrating from 3ds Max to Blender, an option to transfer data between these tools is to export MAX files as either FBX or OBJ. While this is a simple way to […]

How do you use polar coordinates in Blender?

Anyone who starts learning about CAD drawing eventually will get in touch with the coordinate system of those softwares. They are a powerful and reliable way to control lengths and distances. You can specify a point in space using values for X and Y for a 2D design and eventually include a Z location. One […]

Benefits of importing SKP files to Blender 4.0

Many artists and professionals try to migrate or integrate their workflow into Blender due to the open nature of the software. Among those professionals, we find many people currently using SketchUp, trying to integrate or migrate their designs to Blender. The robust availability of two renderers is a significant factor in migrating your projects to […]

Poly Haven’s Hidden Alley Project Offers Free Downloads

One of the best resources to obtain textures and assets in Blender’s native file format is Poly Haven. It offers textures, HDR maps, and 3D models. While it doesn’t have a focus on architectural assets, you can find many interesting models to use in projects. To showcase the utility of these assets, Poly Haven initiated […]

Google Summer of Code 2023

One project with an incredible record of improving and adding new features to Blender over time is the Google Summer of Code. The project is an initiative from Google to offer a way for students to work in open-source software during their summer break in the North Hemisphere. Blender was first accepted in the project […]

Blender 3D Architect Newsletter

Receive free assets, news, and resources for architecture

We respect your privacy and do not tolerate spam and will never sell, rent, lease or give away your information (name, address, email, etc.) to any third party. Nor will we send you unsolicited email.