Lama Beige: architectural interior with Blender and Octane

As we usually recommend to all of our readers here in Blender 3D Architect, one of the best ways to improve your skills in architectural visualization is with practice. Get an idea or existing project and try to recreate it using Blender and your render of choice. Even skilled artists still find time to work […]

Blender 2.83: Cycles now has Adaptive Sampling

When you start any rendering with Blender Cycles for architecture it is imperative to set the value of your sampling limit. That limit will have a direct impact on several aspects of the render like image noise, render times, and more. Once the sampling limit is set it will impact all of your renders. For […]

Reports

Last week in Blender 3D Architect 2020: Week 10

If you missed any of our articles from last week in Blender 3D Architect, you now have the chance to view a summary of all the content we posted. Among the materials, you will always find content related to architecture, furniture models, and also news about Blender. Here is a list of articles from last […]

Oak Pass House: Blender and Octane Render for architecture

In a couple of years working with architectural visualization, you will probably collect a few projects over time. We do have some projects here at the office that goes all the way back to 2006, which used Blender 2.41 for modeling and the YafRay render engine. Taking old projects and trying to render them again […]

Landform House – Master bedroom: Blender and Octane Render

There are numerous projects we publish here in Blender 3D Architect where an artist takes an existing design and tries to recreate it in Blender. That is an effective and powerful way of developing your skills as an architectural visualization artist. You can also take this opportunity to try some new renderers. In a recent […]

Small OpenSpace: Unreal Engine and Blender interior

If you have to work with a visualization project that requires real-time graphics and also interactivity, one of the best options is to use Blender for modeling and the Unreal Engine for rendering. The Unreal Engine uses cutting edge realtime graphics, if you have a good GPU, and can deliver interactive presentations. Do you want […]

The Mill House: External visualization with Blender and Cycles

If you are trying to get into the architectural visualization business you will have to work on a portfolio to show your skills to all potential clients, and having any kind of experience in architecture or design is a great help. However, it is also possible to borrow some designs to practice and work on […]

Koya No Sumika house with Blender and Corona Render

Over the years, you will find that Blender evolved from a single renderer solution in the past to a platform that allows you to choose between two powerful renderers today and also third-party options. If you think Cycles or Eevee can’t handle the needs of a project, you can always try external options such as […]