Google Summer of Code 2023

One project with an incredible record of improving and adding new features to Blender over time is the Google Summer of Code. The project is an initiative from Google to offer a way for students to work in open-source software during their summer break in the North Hemisphere. Blender was first accepted in the project […]

Bibliolab with Blender and Revit

What is the best way to make a project presentation to explain most aspects of a design? In most cases, you can place a camera in a key location in Blender and hit F12 to start rendering. It gives us a realistic visualization of an architectural design. What if we want to display renders and […]

Kołobrzeg – Residential Complex with E-Cycles (Poland)

As you probably know from the articles I often post here in Blender 3D Architect, I’m always looking for projects outside the residential space. This is one of the most common subjects for visualization projects developed with Blender. Today I have a residential project created with Blender, but it goes further in scale and quality. […]

Penthouse quartier with Blender Cycles

The purpose of many architectural visualization projects is to either display an idea or concept or help sell a project. When we have a project like a Penthouse, we usually have to create the most realistic and high-quality images possible. A potential client won’t accept anything other than the best with a design that generally […]

49 free furniture models for Blender

If you have kept track of the articles of Blender 3D Architect for a while, you know that I love to find free resources that can help us create better architectural visualization with Blender. Those resources could be anything from PBR textures to assets. Today I have a unique and valuable link to share, and […]

Principled BSDF v2 is coming

The material editor from Blender is a part of the software where we spend significant time working with PBR shaders and connecting maps to create realistic surfaces for our renders. A critical part of this process is using the Principled BSDF shader to hook everything. As part of the constant updates to Blender, we might […]

Architectural exterior with photo match (Development)

When I post the articles with project profiles here in Blender 3D Architect, I often ask the authors to send screenshots of the development of each project. That way, we visualize the evolution of a project. It is an interesting way to keep track of project development and see how Blender can help us achieve […]

Mystique residence and resorts with Blender and E-Cycles

In the past couple of months, a few artists have been building an impressive collection of projects developed with Blender, and among them, I can quickly point to Artur Szóstakowski as one of the highlights. I often share his projects, and you might remember the last one with the stunning visualization of a house in […]

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