Getting started with Sverchok for 3D modeling

In the past couple of weeks, we talked a lot about how you can start making parametric models in Blender with the incredible Sverchok Add-on. It introduces many new Nodes to create 3D objects and modify them in many ways, including full parametric controls for objects. Since this is a new concept of modeling for […]

Lotus Temple in New Delhi with Blender and Sverchok (Demo)

A couple of days ago, we posted an article about an impressive tool for Blender called Svershock that includes visual programming options to make parametrical models. At the time, it might not become clear the benefits of using such an option to make architectural models in Blender. If you want to see an example, here […]

Modeling a building in 10 minutes using Blender, Urb, and IFC

When you have to start a modeling project for visualization in Blender, it is a process that can take a considerable amount of time, depending on the resources and references you have at the moment. Wouldn’t it be great to have a way to make a full building design in a couple of minutes? Better […]

CAD-like transforms: Snap system (updates)

One of the biggest complaints of artists migrating to Blender from other platforms like SketchUp is the snapping system. We hear a lot from those artists that, in the current state, the snapping system “doesn’t make sense” or “doesn’t work.” They are mostly referring to the Snap during transform tool, which you can enable with […]

How to set the radius for round shapes in Blender 2.8? (Spin)

Once you start working with Blender to create architectural models, you will quickly notice how fast you can create geometrical shapes with tools like the extrude. The extrude is an easy and powerful way of making 3D geometry for architecture, but it won’t give you all the shapes needed for a typical project. In some […]

Blender Add-ons: Bool Tool for architecture

What is the first thing you should do in any architectural visualization project? For most projects, you will probably begin with the modeling of the scene. There are several tools and options to create architectural models in Blender, and some of them are critical for any project. For instance, it is hard to imagine a […]

How to fix the edge length display in Blender 2.8?

One of the best ways to improve your architectural modeling skill is to master all tools related to precision modeling. Learn how to use the keyboard for numeric input and also enable the incredible useful edge length display. Eventually, you may start to see odd values for the edge length display in Blender. The primary […]

Blender 2.8: Using the Fillet from AutoCAD for modeling

When you migrate from other softwares to Blender, you might start to adapt your workflow. That happens a lot with artists coming from CAD tools, which will try to find similar tools in Blender. After the release of Blender 2.8, we are getting lots of messages from artists asking us about options in Blender that […]