Rendering a scene in Cycles with only one sample and no noise?

Architectural visualization artists working with Blender and rendering in Cycles knows that image noise is a common problem. If you start your render and choose a low amount of samples for the render, by the end of the process, you will have an unusable image with lots of noise. To get rid of noise you […]

Distributed network rendering with Cycles

A feature that you will often hear people asking about in Cycles is the possibility to distribute a render between multiple network computers. Since Cycles works with threads to render still images, it makes a lot of sense to get different each one of those threads rendered by a different computer. Other render engines allow […]

Sober interior with Blender Cycles denoiser

A series of articles here at Blender 3D Architect aims to show you some of the features from the upcoming Blender 2.79. Some of those features include filmic, Add-ons and more. One feature from Blender 2.79 promises to help you to render images faster. Not exactly faster, but to remove the noise from renders in […]

Radeon ProRender: Free alternative to Cycles for AMD Graphics

We often receive messages from architectural visualization artists willing to migrate to a full Blender workflow. Among the most common questions between those artists is the ideal hardware to work with architectural visualization. For quite some time our recommendation was to get a GTX graphics card to use with Cycles because AMD cards didn’t work […]

Blender 2.79 new features – Cycles and architecture

In the upcoming weeks, Blender will receive an update, and you will be able to get version 2.79 that brings a lot of new features. Some of those features will either improve or change the way you work with architectural visualization with Blender. On each new version of Blender, you may feel lost with the […]

Blender and Cycles: Evening Lounge

In the past few days, we are sharing some great projects from artists using Blender and Corona. But, don’t forget that Cycle still has a significant role on any architectural artist using Blender. Not only because it is already available in Blender by default, but for the potential to create extraordinary images. And here is […]

Blender and Corona: Take a Break

It seems that lots of artists are trying to render some of their projects using Blender and Corona, as a way to compare it to Cycles. One of the latest projects was a render from artist Adam Radziszewski. He is the owner of AZR Studio, and he did manage to get a beautiful night scene. […]

Oak Pass House with Cycles

The best way to improve your skills with architectural visualization in Blender is practice. I do have lots os students that still believe in on a magic button or technique, which will solve all aspects of a scene quickly. There are a few tricks and techniques that help to create better renders, but you must […]