White living room with Cycles

One of my favorite colors to work with interiors is white! Why? It might be because of the association with cleanses or simply because we are surrounded by urban spaces with a majority of gray shades. Have you ever found a clean white space in cityscapes these days? Some people also love the new aspect […]

Single family house: On a mobile GPU

A common sense between artists using Blender and Cycles to create architectural visualization is that you need high GPU options. And a few types of options like integrated boards from mobile computers wouldn’t meet the minimum requirements for architectural visualization. I do agree with that at some level because you can always put the heavy […]

Living room renders with Cycles: AO Settings

Do you have a feature in Cycles that is left aside with the fear of adding some extra time to your renders? I do know some artists that “fear” using AO because it might “cost” you precious render time. But, some examples of architectural renders made in Cycles shows the opposite. And we can learn […]

Workflow for architectural visualization with Blender

At first, a workflow for architectural visualization may not seem apparent to artists willing to adopt Blender as their primary tool. Before you become comfortable with Blender and architectural visualization a few tests and simulation will point the right way of doing visualization. For most artists, this doesn’t come with your first interactions with the […]

Scandinavian-style architecture with Cycles

How would you describe a project that follows a Scandinavian-style architecture? Don’t know the answer? The short sentence to describe Scandinavian-style architecture is minimalist. If you dig a little deeper on the definition of Nordic design, you will find a similar description. The reason I’m describing minimalist architecture here is to recommend a set of […]

Reduce noise on Cycles: Free Node Groups

By the time we started to play around with Cycles for architecture, we had begun to live with a common characteristic of their renders. I’m talking about noise. That grainy look on your images at their early stages. Some people might stare at the monitor screen for quite some time waiting for the noise to […]

Jewelry store design made in Blender

A relatively high number of projects created using Blender for Architecture have residences as subjects. In architecture, we have to work on a variety of environments, and especially commercial spaces. One space that I haven’t saw until this day was a jewelry store design made with Blender. Jewelry store design An artist from Italy called […]

Rendered in Cycles: Living room

Another excellent example of architectural visualisation rendered in Cycles, and posted at the Blenderartists forums. The project shows a living room filled with well-placed furniture and proper lights. A French artist called Joan Savalli is the author of the project. There is no much information about the hardware or render times for this project, but […]