Residential Flat with Blender and Cycles

Every time I see a project that is either interesting or that could provide useful information for our readers, I put that on a list to share with our readers. But, eventually, one of them may not get published. I was looking at my old notes here when I found this beautiful project of a […]

Blender and Cycles: Evening Lounge

In the past few days, we are sharing some great projects from artists using Blender and Corona. But, don’t forget that Cycle still has a significant role on any architectural artist using Blender. Not only because it is already available in Blender by default, but for the potential to create extraordinary images. And here is […]

Oak Pass House with Cycles

The best way to improve your skills with architectural visualization in Blender is practice. I do have lots os students that still believe in on a magic button or technique, which will solve all aspects of a scene quickly. There are a few tricks and techniques that help to create better renders, but you must […]

Free download: Dining room scene in Cycles

A common subject here on Blender 3D Architect is the visualization of interior scenes using Blender. Usually, I would point you to an article where an artist shares some of his settings and techniques. It is an incredible way to learn and contemplate some digital art produced with Blender. What could be better than just […]

Comparing Cycles and Corona Render for architecture

A long time ago you only could render architectural projects with Blender using either “Blender Internal” or “YafaRay.” By the time I started using Blender, I believe was around version 2.34, it even had a default tab for YafRay without the middle “a.” Today, you have a broad range of options to choose a renderer. […]

Do you need a professional GPU for Cycles?

Every time I have the opportunity to engage someone to migrate to Blender for architectural work, I often have to explain why Cycles won’t benefit from a so-called professional GPU like a Quadro. If you are familiar with the Nvidia lineup of products you know that we have a group of GPUs aimed at the […]

Cycles for architecture: Apartment renders

For artists just getting started with architectural visualization you probably will struggle to get only a single view from a project done. But, with time and experience, a single view of a project won’t be enough anymore. For a few artists, it is becoming a routine to release several images from the same project, which […]

Simple technique to reduce noise on Cycles

What is your preferred method to get rid of noise from renders in Cycles? The first choice for a lot of people is to increase the number of samples, which may result in several hours of render time. Another option is to add even stronger hardware, like high-end GPU models. As a downside, you have […]