Realistic interior with Cycles and source scene

When you decide to practice your skills in architectural rendering, you will probably get a fresh project, fire up Blender and create a model. From that model, you will get furniture files and setup textures for all objects. Once everything is in place, you will start rendering. Do you want to skip all the modeling […]

Blender 2.8: Using IES profiles in Cycles

One of the features announced for Blender 2.8 in the past few days is the ability to use IES Profiles in Cycles, which will be a great help for any architectural visualization artist looking to create simulations of artificial lights. What is an IES profile? That is a small text file that usually lamps manufacturers […]

Compact residence with Blender Cycles

The settings used to light a scene for interiors in Cycles will most likely feature an HDRI map as environment texture. That map will help you both compose a background and add light energy to the scene. But, a few artists are choosing a bright white light as background to light their scenes with some […]

Scandinavian Interior with Cycles

Scandinavian Interior with Cycles

A great way to develop your skills in architectural visualization and Cycles is to analyze the work of other artists. Sometimes they will not only produce some beautiful pieces of artwork but also share some of their settings. In that case, some of the settings and techniques might give you insights of tools and settings […]

Rendering with Cycles from 3ds Max

Rendering with Cycles from 3ds Max

With the release of Cycles back in Blender 2.61 we saw the birth of an outstand open-source render engine, which would revolutionize the way we create digital art. Since Cycles works together with Blender, a large number of artists migrated to Blender just to take advantage of the advanced render features. However, Cycles could dominate […]

Blender Cycles: Noiseless interiors with 250 samples

For every project related to interior visualization in Cycles, you have an enemy that will haunt you along the process, which is render noise. What is that? If you never had the opportunity to render anything in Cycles, the noise will appear as a kind of pixelation in the image. To get rid of that […]

The living room project in Cycles

In architectural visualization, you will often find projects that must materialize an idea that someone else had about a particular space. You might work with an architect or designer that doesn’t know anything about 3D modeling and rendering and need you to create marketing materials and sell the project idea. Another scenario is to create […]

Isometric rendering with Blender Cycles for architecture

In the past architectural visualization was a realm of artists working with watercolor, paint and large sets of tools. To get a perspective of anything on paper you would probably have to draw by having your vanishing points, set the lines and start building the image. Another popular technique was the isometric view of a […]