Galerie Vivienne with Blender Cycles

As I often mention in many articles, the best way to further develop your skills in rendering and visualization is with practice. Pick a location or scene and try to recreate that in Blender. From the many challenges of that exercise, you will start to find ways to improve your workflow in areas such as […]

Blender interior timelapse (Downloadable assets)

Animation is an excellent way of enhancing the marketing campaign of a project or design because it gives a better sense of awareness of the overall space. You can mode the camera and even add special effects that would be hard to demonstrate with a still image. For instance, it is possible to show changes […]

3D Floorplans with E-Cycles (Profile)

The project profile series of Blender 3D Architect is a collection of articles aiming for feature projects related to architectural visualization. We invite talented artists to share additional details about each project to demonstrate how they approach each stage. And also allow each author to publicize their work among our readers. How does it work? […]

Furnishing project with Blender Cycles (Profile)

The project profile series of Blender 3D Architect is a collection of articles aiming for feature projects related to architectural visualization. We invite talented artists to share additional details about each project to demonstrate how they approach each stage. And also allow each author to publicize their work among our readers. How does it work? […]

Black coffee and Black office with Cycles (Profile)

The project profile series of Blender 3D Architect is a collection of articles aiming for feature projects related to architectural visualization. We invite talented artists to share additional details about each project to demonstrate how they approach each stage. And also allow each author to publicize their work among our readers. How does it work? […]

Peacock Green: Comparing E-Cycles and Agile Render

You probably guessed by the number of times we mention E-Cycles here in Blender 3D Architect the renderer is one of our favorite options to process images for architecture. The main reason is that it is fast and uses Cycles settings and options with no need to learn anything new. All optimizations in E-Cycles are […]

Cycles X for interiors in architecture – Blender 3.0

As you can imagine, after the announcement of Cycles X as part of the future of Blender, a lot of people are rushing to test it with several different projects, and architecture is one of the highlights. Yesterday I shared a detailed article with links explaining how to download and start testing Cycles X yourself, […]

Marble living: EEVEE and Cycles in the same project

A significant benefit we have in Blender when working with architectural visualization is to use two renderers sharing lots of data. When you start to create a project to render in Cycles, it can quickly begin with Eevee for materials and later render it with Cycles for maximum quality. The use of Eevee for architectural […]

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