Free photogrammetry e-book for architecture

Have you ever heard the word photogrammetry? For those unfamiliar with the procedure, Photogrammetry is a technique to create 3d assets based on photography. You will take several pictures from an object, and use a proper workflow and tools you will end up with a 3d object. In projects that require a fast and accurate […]

Free WebGL ebook

One of the most critical technologies to get 3d content on the web is WebGL. It will give you all resources necessary to convert architectural visualization projects to modern browsers. It could be a simple 3d animation on the browser or a full virtual reality (VR) experience. If you were always curious about the way […]

Art of Blender: Volume I

The use of art books in architecture is a really common way to get inspiration or fresh ideas for a project, and there are literally thousands of art books dedicated only for architecture. I do own a lot of art books for both architecture and digital design that I use for inspiration and with decorative […]

New Book: Blender 3D Incredible Machines

I’m very pleased to announce that my latest book project was published last week! My new book is about Blender 3D again and it’s called Blender 3D Incredible Machines. This is a project in which I’m working on for the past year, and was finally able to complete the full set of chapters by the […]

Book review: A visual dictionary of architecture

Ever since I started to study and work with architecture, one of the biggest challenges for a student is to read a document describing the details of a project and building, with lots of technical terms and names. Well, back there I bought a great book describing with drawings all parts and details of architecture. […]