20% discount for Blender Eevee: The guide

One of our latest books that can help you produce architectural visualization using the new resources of Blender 2.8 is on sale at Amazon (20% discount). The book in question is Blender Eevee: The guide to real-time rendering with Blender 2.8. In the book, you will find all the necessary information to start working with […]

Blender 2.8 for architecture updates (October)

As you probably know, if you are following Blender 3D Architect for the past few weeks, we started to publish a series of new books related to Blender 2.8 that is part of a new segment from the site. The books use up to date versions of Blender, and we are receiving some great feedback […]

Blender 2.8: The beginner’s guide

In the past couple weeks, we released here in Blender 3D Architect two books that will help our readers to produce better content for architecture and visualization. The first book was about Blender 2.8 for architecture and the second a full guide on Blender Eevee. Based on the feedback received from some of our readers, […]

Blender Eevee: The guide

After the release of our latest book about Blender 2.8 for architecture, we immediately started to work in a brand new title. A guide that would help our readers use one of the highlights of Blender 2.8: Eevee. We are proud to announce our new release Blender Eevee: The guide to real-time rendering with Blender […]

Book about Blender 2.8 and architecture: Eevee and Cycles

A lot of readers from Blender 3D Architect that keep track of the site in the past years will remember that we started in the distant year of 2008. Back there, I had a plan to have a space dedicated to sharing news, tutorials, and tips about how to use Blender for architecture. What kickstarted […]

Technical drawing for architecture: How to start?

Working with architectural visualization is sometimes a challenging business for artists that don’t have a background in architecture, especially if you are starting from scratch. One of the first moments where you will find yourself lost is when you receive full project documentation as a reference for visualization. From the project documentation, you will find […]

Building codes for architecture

A 3d artist that starts working with architectural visualization will have at some point, to talk and discuss architectural and construction details about a project or even read technical drawings. You may have a meeting to clarify some technical aspects of a project, and have the vocabulary and knowledge related to architecture and construction helps […]

Lighting design basics

When you start to work on a project in Blender, you will almost certainly wonder how to solve the lighting of your scenes. You will begin to plan where to place sun lamps, HDR maps, and area lamps. If you are working with either Cycles or Eevee that should be a concern. Despite all technical […]

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