Technical drawings for furniture modeling in Blender

To further develop your skills in furniture modeling you must start to put them in practice as much as you can. But, to create accurate furniture models, you have to use some reference to build realistic models. And there is no better reference for modeling than a technical drawing. How to find good references for […]

How to fix bad furniture meshes for architectural visualization?

Working with architectural visualization will make you eventually use, at some point, furniture models from libraries you didn’t create. That is no problem at all with that approach. The main problem with that solution is that you will end up having to convert between file formats and getting edit materials and textures. If you have […]

Urban environments in Blender

The scales involved in a regular project for architecture hardly goes beyond a skyscraper or something like a shopping mall. But, at some point, you may have to extrapolate that and move to something like a full city. In that case, you probably will need some tool or resource to speed up the modeling of […]

From SketchUp to Blender

Nowadays a lot of artists are looking to Blender capabilities and trying to find some use for some of their best features. And one of those highlights is undoubtedly Blender Cycles. Among those artists, you will find some SketchUp users willing to get a better render from their architectural projects. What is the best way […]

Blender with CAD like features using Add-ons

One of the biggest requests I heard from architectural visualization on Blender is that would love to get more precision modeling tools. We can already work really well on most situations in Blender, but there is always room to improvements. If you search carefully specially for Add-ons you will find some really nice Add-ons that […]

Rooftop modeled in Blender and rendered with Octane

One of the things that really can make a difference in an image is the amount of objects and furniture placed at the scene. A good scene is filled with lots of those objects that will help with the visual composition, and give some nice shadows to create depth in the final render. In this […]

Modeling landscapes for architecture with Blender

As part of the process to create architectural visualization, we have to deal not only with geometrical polygon modeling, but also with organic surfaces. Some of those organic surfaces are required to create landscapes for our projects, which are important to create a context to the 3d model. If you want to learn an interesting […]

Modeling metals for architectural visualization

On projects that must show the exterior view of any kind of build, sometimes we have to work on the structures of those buildings and create them in 3d. Earlier this week Autodesk just posted some interesting videos about how to model metal structures for architecture. The videos are all produced with 3ds max in […]