Blender 2.8: Where is the Remove Doubles?

If you are starting to migrating from Blender 2.7x to the new Blender 2.8, you will feel that the core functionality of the software remains the same. But a lot of tools and options either disappeared or are in different locations. During the modeling stage of any project, you will often use an option in […]

Blender for architecture: Units settings for precision modeling

After the release of Blender 2.8, a lot more artists are considering migrating to Blender as their primary tool for architectural visualization. When people see some of the artwork produced with both Eevee and Cycles, they immediately start thinking more seriously about using Blender. A key feature of any software regarding architecture is the ability […]

Blender 2.8: Using advance mode for modeling

One of the most critical aspects of architectural visualization with Blender is the modeling stage. That is where everything will start and using a model with the wrong proportions or measurements will have a catastrophic impact on the final result. Therefore, you must use a high level of precision to create your 3d models in […]

New Book – 3D modeling in Blender using feet and inches: Quick Guide

The growing interest for Blender in fields like architecture and design is something that is hard to turn around. More people will become interested in using Blender to visualize their designs every day, and Blender 2.8 will raise that even more. We often get messages from designers and architects based in the United States that […]

Converting 3ds Max files to Blender: Practical example

We often share links to furniture libraries or models that artists eventually post on their accounts at Behance or ArtStation. Before any link appears here in Blender 3D Architect, we make sure it is compatible with Blender. By compatible, we mean it is in a format that someone with Blender can easily import. Like a […]

Technical drawings for furniture modeling in Blender

To further develop your skills in furniture modeling you must start to put them in practice as much as you can. But, to create accurate furniture models, you have to use some reference to build realistic models. And there is no better reference for modeling than a technical drawing. How to find good references for […]

How to fix bad furniture meshes for architectural visualization?

Working with architectural visualization will make you eventually use, at some point, furniture models from libraries you didn’t create. That is no problem at all with that approach. The main problem with that solution is that you will end up having to convert between file formats and getting edit materials and textures. If you have […]

Urban environments in Blender

The scales involved in a regular project for architecture hardly goes beyond a skyscraper or something like a shopping mall. But, at some point, you may have to extrapolate that and move to something like a full city. In that case, you probably will need some tool or resource to speed up the modeling of […]