Recommended books about interior design

Having your architectural model ready to render in Cycles will involve two main steps. The first one is to create all architectural elements like walls, windows, doors and more. Once you get them in 3d, the next step is to think about how you will organize furniture and set the primary color scheme for your […]

Bedroom with Blender and Corona

It seems like more artists are adopting Corona Render as a viable resource for architectural render with Blender. In one of his latest projects, Julio Cezar Pires shows again what you can achieve with them both. The project is a Bedroom with an incredible amount of details. Just by taking a look at the image […]

Blender and LuxRender: Full interior scene for download

One of the best way to learn about the setup of an external render for Blender, is to grab a full scene and take a look on how the author manage to achieve the level of realism and detail for a particular scene. If you are interested on a great example to study Blender and […]

Rendering a kitchen in LuxRender

Here is another great example of internal rendering made with Blender and LuxRender. An artist called strelok posted on the LuxRender user forums a scene of a kitchen, with some great insights for materials and lights. At the discussion on the forums, strelok posted his settings for the rendering with LuxRender, but the best part […]

Modeling a bathroom in Blender 2.5

Here is another interesting tutorial I found this weekend about Blender for architecture. This time the objective of the tutorial is to create a bathroom in Blender, and for that the author uses the traditional polygon modeling approach in Blender. The tutorial is only about modeling, and even showing an image of the final result […]

Physical 3d video mapping for interior design

The process of showing a project to any client can demand a lot of time, especially when we have to present lots of options for materials on furniture and walls. Wouldn`t it be great if we could show a room and swap materials in real time? Just like we do on 3d softwares? Well, take […]

Rendering with instancing in YafaRay

When we have to create a scene that uses lots of objects to represent objects like grass or leaves, we end up with a high load on our systems, making the process of rendering the scene really difficult and time consuming. One of the solutions for this problem is the use of instancing for rendering, […]

Modeling a pillow for interior design with Blender

Last week I was trying to demonstrate a way to create a simple pillow in Blender, using a mix of poly modeling and the sculpt tools. The objective was to use the pillow to apply a ramp material, and make a velvet material. Objects with highly fabric surfaces like a pillow, demands that the artist […]