Living room with a Sky Texture in Cycles

When you take a look at someone’s else work to compare with your renders, most of the time you will find small differences. But, at some particular projects, you may find new techniques or setups that you never thought about using. Here is another project that worth look at from the Blenderartists forums. The author […]

Top GPUs may not always be the best choice for architecture

A common question that we receive in Blender 3D Architect is about the hardware to render in Cycles. Some artists choose to get the “best” available GPUs to get started, but it might not be the best cost effective choice. You can start to gather “data” about the hardware used for architectural visualization by analyzing […]

Living room renders with Cycles: AO Settings

Do you have a feature in Cycles that is left aside with the fear of adding some extra time to your renders? I do know some artists that “fear” using AO because it might “cost” you precious render time. But, some examples of architectural renders made in Cycles shows the opposite. And we can learn […]

Workflow for architectural visualization with Blender

At first, a workflow for architectural visualization may not seem apparent to artists willing to adopt Blender as their primary tool. Before you become comfortable with Blender and architectural visualization a few tests and simulation will point the right way of doing visualization. For most artists, this doesn’t come with your first interactions with the […]

Scandinavian-style architecture with Cycles

How would you describe a project that follows a Scandinavian-style architecture? Don’t know the answer? The short sentence to describe Scandinavian-style architecture is minimalist. If you dig a little deeper on the definition of Nordic design, you will find a similar description. The reason I’m describing minimalist architecture here is to recommend a set of […]

YafaRay 3.0.2 beta

After an extended period without any news related to YafaRay, we finally had some important updates to share. A new beta version of YafaRay 3.0.2 is available to download, and you can try that with Blender right now. Since a lot of Blender artists might have started with the software after the birth of Cycles, […]

Blender and Cycles for architecture: Loft

When you must start a project that will show only a particular angle of a room, do you create the full ambient? The best approach in situations like this is to place the camera and work only on what will appear. In the context of Blender and Cycles for architecture. Is there anything important that […]

Reduce noise on Cycles: Free Node Groups

By the time we started to play around with Cycles for architecture, we had begun to live with a common characteristic of their renders. I’m talking about noise. That grainy look on your images at their early stages. Some people might stare at the monitor screen for quite some time waiting for the noise to […]