Blender hidden Shadeless material for Eevee and Cycles

A material that doesn’t interact with light is useful in many ways when you are using Blender to create projects related to visualization. We use shadeless materials all the time when working with technical drawing and 2D design. We had an option in the old “Blender Internal Render” to process surfaces with a Shadeless material […]

Architectural glass shader pack updates: Frosted glass Type 2

A couple of days ago, we released here in Blender 3D Architect our first custom shader pack with dedicated materials for a common type of surface for interiors, which is glass. The goal is to create a glass shader that has all the physical properties of real glass, including light transmission. That way, you can […]

158k free IES profiles for interior rendering with Cycles

When you have a project requiring to show a scene in a bright daylight setup, it will be possible to solve all of the illuminations with Blender’s internal lamps. In those cases, you can easily add a background and a Sun for great results regarding lighting. If your project demands an evening render, you might […]

Free procedural Sky background for Cycles and Eevee

A key feature of any scene for architecture produced in Blender is the background. You can use multiple resources to create a sky that helps in a rendering. From an HDR texture to a simple plain white color, you have multiple options. If you want to use a lightweight solution for your sky background that […]

75k free IES profiles for interior rendering

What is an IES profile for rendering? An IES profile works like a way to record the physical behavior of an artificial light source. That is an invaluable resource when you are working on a project, and the client is asking for a night view of a room. It also helps a lot when the […]

Blender 2.8: How to control HDR rotation?

A popular way to add lights to any architectural visualization project in Blender is with the use of an environmental texture. They can add lights and help with reflective materials for either an exterior or interior render. An HDR map used as an environmental texture can also provide a Sun Light to the scene, which […]

How to use cutout textures in Blender 2.8?

A great resource for architectural visualization in Blender is the use of cutout images that can help you adding vegetation, cars, and human scales to a render. Since those textures usually add only a single plane to the project, you won’t have a significant increase in the computational load for rendering. After you get a […]

Comparing Corona Render, Cycles, Eevee and LuxRender

When you have to start working with a tool like Blender to produce architectural visualization you will immediately start wondering about the renderer. You will find two built-in options in Blender and also have several other external renders. How to pick the best option? Should you go with Cycles? Eevee? A great way to decide […]