Eevee bedroom in 36 seconds

If you are starting with Blender 2.8 for architectural visualization, you will have to choose at the start of every project. Will you render the scene using Cycles or Eevee? That might change the way you work and deliver your images to clients because render times will be wildly different. Do you want another powerful […]

OpenCue goes open source

For animation projects, you will probably need a way to manage rendering hundreds or a few thousand frames. When you have multiple cameras for longer advertising project it may require a storyboard and other pre-production material to help you in the project. If you often work with animation for architecture you will like to know […]

Recommended color calibration devices for archiviz

For an artist working with architectural visualization getting a project delivered to the client may represent a relief from several days or weeks of hard work. But, a few details may compromise all efforts you placed in the project. One of those details is color accuracy. From time to time we may find a client […]

Swiss Chalet Interior: render progression

During project development, you will probably render a few images for testing purposes, in case you are trying to find the best settings for lights or fine-tuning materials and textures. The number of tests will depend on how fast you can get the desired visual result. When I start working on a new architectural visualization […]

D-NOISE Removes noise from Cycles with AI

When you hit the render button in Blender, you will start to wait for your image to appear in front of you for a little while. Depending on the number of samples, hardware a scene complexity it may take from minutes to hours. After that period you still might have to do some tweaking to […]

Recommended GPUs for architecture – December update

With the release of Blender 2.8 and Eevee, you may think that having a powerful GPU is not necessary anymore. You may get some great results with Eevee using conventional hardware, but you may face problems with textures in cards that don’t offer that much memory. Choosing a good GPU for your projects may be […]

Bedroom interior with Blender Eevee

Bedroom interior with Blender Eevee

The upcoming release of Blender 2.80 will bring a great set of new tools and options for artists in architectural visualization, and one of the highlights is Eevee. For a long period, we had only the option to use Cycles as the default renderer for Blender and Eevee will offer some great workflow and performance […]

Compact residence with Blender Cycles

The settings used to light a scene for interiors in Cycles will most likely feature an HDRI map as environment texture. That map will help you both compose a background and add light energy to the scene. But, a few artists are choosing a bright white light as background to light their scenes with some […]