Interior visualization using area lights (Cycles)

When you are developing your skills related to architectural visualization and interior rendering, a great way to improve them is with practice. From that experience, you gather information and insights to use in a commissioned project when a deadline is critical for delivering satisfactory results. That was the case with a project shared by artist […]

Tranquility box: Rendering a SketchUp file in Blender Cycles

What is the first step you take when starting an architectural visualization project in Blender? A typical workflow involves modeling the project based on references such as technical drawings, to later add materials and render. However, a few projects may also start with models created outside Blender. A popular choice to create basic 3D models […]

E-Cycles updated to Blender 2.9 and light groups support

With the release of Blender 2.9, it is time to start updating some of the main resources used to create architectural visualization with the software. Among those resources, you might find Add-ons and also external renders. A popular renderer used for architecture with Blender is E-Cycles, which is an optimized version of Cycles that is […]

Free procedural Sky background for Cycles and Eevee

A key feature of any scene for architecture produced in Blender is the background. You can use multiple resources to create a sky that helps in a rendering. From an HDR texture to a simple plain white color, you have multiple options. If you want to use a lightweight solution for your sky background that […]

How to geolocate projects in Blender for light simulations?

An architectural visualization job usually requires us to create the best looking images to help sell an idea or project, which most of the time doesn’t look for accurate lighting. You have the freedom to add and set the lights according to your artistic visual needs. What if your client asks you to create an […]

Meadow house exterior with Cycles (Profile)

The project profile series of Blender 3D Architect is a collection of articles with the aim of feature projects related to architectural visualization. We invite talented artists to share additional details about each project to demonstrate how they approach each stage of the process. And also allow each author to publicize their work among our […]

Golden Cave interior with Blender Cycles

An incredible way to develop your skills as an architectural visualization artist is with personal projects, which could use existing projects you like and recreate them using Blender. Based on that type of project you might get some impressive artwork related to architecture like a scene called Golden Cave. The author of this project is […]

Miss Loan Villa: Interior rendering with the Blackbody Node

A typical setup for interiors with Blender Cycles to create realistic renders consists of adding an HDR map to the background of your scene. It will create a backplate for the render and also contribute to the lighting of your scene. Depending on your HDR map it could even work as a Sun Light to […]