Residential Flat with Blender and Cycles

Every time I see a project that is either interesting or that could provide useful information for our readers, I put that on a list to share with our readers. But, eventually, one of them may not get published. I was looking at my old notes here when I found this beautiful project of a […]

Free download: Dining room scene in Cycles

A common subject here on Blender 3D Architect is the visualization of interior scenes using Blender. Usually, I would point you to an article where an artist shares some of his settings and techniques. It is an incredible way to learn and contemplate some digital art produced with Blender. What could be better than just […]

Do you need a professional GPU for Cycles?

Every time I have the opportunity to engage someone to migrate to Blender for architectural work, I often have to explain why Cycles won’t benefit from a so-called professional GPU like a Quadro. If you are familiar with the Nvidia lineup of products you know that we have a group of GPUs aimed at the […]

Cycles for architecture: Apartment renders

For artists just getting started with architectural visualization you probably will struggle to get only a single view from a project done. But, with time and experience, a single view of a project won’t be enough anymore. For a few artists, it is becoming a routine to release several images from the same project, which […]

Simple technique to reduce noise on Cycles

What is your preferred method to get rid of noise from renders in Cycles? The first choice for a lot of people is to increase the number of samples, which may result in several hours of render time. Another option is to add even stronger hardware, like high-end GPU models. As a downside, you have […]

Architectural glass with Cycles

Among all projects that we usually keep track along our work, one of the goals is to find useful information related to architectural details or settings. Some artists are kind enough to share them by posting screenshots of specific details about their projects. From one of those projects, we found a set of renders made […]

Blender and Cycles for architecture: Loft

When you must start a project that will show only a particular angle of a room, do you create the full ambient? The best approach in situations like this is to place the camera and work only on what will appear. In the context of Blender and Cycles for architecture. Is there anything important that […]

Free HDR maps in 16.000 x 8.000 pixels

When you have to setup a scene to render using Blender Cycles for architecture, you may already have noticed that HDR maps are an essential element of getting a high-quality light environment. Of course, a problem in this kind of situation is how to get HDR maps in high resolution? Do you want to download […]