Free scene to learn lighting for exteriors with Cycles (CC0)

Yesterday, I recommended to the readers of Blender 3D Architect, a great resource to learn about interior lighting for architecture using Cycles, a breakdown video from a scene. It is an opportunity to learn the process and workflow used by the artist in this project. Despite being an excellent resource to learn about interior lighting […]

Making of Aláfia Apartment with Cycles

When you find a visualization project that shows some impressive results, you probably wonder about the process used by the artist to achieve that level of quality. For that reason, we always recommend to our readers to watch and read all material related to the development of a project. It is a powerful learning resource […]

Nu Villa with Blender Cycles

The majority of projects using Blender for architecture have a direct relation to small residential spaces. One of the reasons for that is because it is by far easy to develop a project with lots of existing references. That is also a great way of starting with architectural interiors because you have an abundance of […]

Comparing Cycles and LuxCore for architecture

A question that we often got from our readers is that Cycles is indeed the best solution for architectural interiors with Blender. Should you stick with Blender’s default render or look somewhere else to faster speeds? In the past, we had limited options regarding external renders to work with Blender. Today the number of options […]

Bathroom renovation with Cycles in Bern, Switzerland (Profile)

The project profile series of Blender 3D Architect is a collection of articles aiming for feature projects related to architectural visualization. We invite talented artists to share additional details about each project to demonstrate how they approach each stage. And also allow each author to publicize their work among our readers. How does it work? […]

Madeira apartment – Kitchen with Blender Cycles (Profile)

The project profile series of Blender 3D Architect is a collection of articles aiming for feature projects related to architectural visualization. We invite talented artists to share additional details about each project to demonstrate how they approach each stage. And also allow each author to publicize their work among our readers. How does it work? […]

Blender hidden Shadeless material for Eevee and Cycles

A material that doesn’t interact with light is useful in many ways when you are using Blender to create projects related to visualization. We use shadeless materials all the time when working with technical drawing and 2D design. We had an option in the old “Blender Internal Render” to process surfaces with a Shadeless material […]