Cabin in Scotland with Blender Cycles (Modeling Timelapse)

One of the first steps for any architectural visualization project is to create all 3D models related to the design. You can start from scratch using a reference to your project or develop everything with what you have in mind. Regardless of your choice, you need to create or append most 3D objects to apply […]

Sunshine canyon house (SketchUp and Blender)

In the past few weeks, I posted the importance of having access to SketchUp files in Blender in many locations. You can use those as a starting point for a visualization project and also import assets received from a client to use in a scene. With that in mind, I even updated the guide on […]

Scandinavian apartment with Cycles (Curtain material nodes)

Many of the materials we use in interior visualization projects are simple, and you can apply a standard setup for your Nodes to solve most of the surfaces. However, in some cases, a material might require a more advanced composition to fulfill our needs. Have you ever tried to create the material for a curtain? […]

Park Lipence in Prague with Blender Cycles

Earlier this week, we posted a project that shows the interior of a fast-food restaurant developed with Blender and rendered with Cycles. We love to find projects outside the comfort zone of many artists, which has strong ties to residential spaces. Today we want to feature another of those projects from the guys of polygoniq. […]

Fast food restaurant interior in Vienna (Blender Cycles)

Here in Blender 3D Architect, we often try to find some of the greatest artworks produced with Blender that have a direct relation to architecture. Most of those projects are about residential spaces because that is where we find the highest demand for projects. However, an artist must be ready to start working on any […]

Tiny house with Blender Cycles

The primary camera of an architectural visualization project in Blender is a key part of any design and can help a lot in composition. Based on their location, you can place objects and models to compose with the background and save a lot of work with object placement. A great example of a clever camera […]

Black coffee and Black office with Cycles (Profile)

The project profile series of Blender 3D Architect is a collection of articles aiming for feature projects related to architectural visualization. We invite talented artists to share additional details about each project to demonstrate how they approach each stage. And also allow each author to publicize their work among our readers. How does it work? […]

Marble living: EEVEE and Cycles in the same project

A significant benefit we have in Blender when working with architectural visualization is to use two renderers sharing lots of data. When you start to create a project to render in Cycles, it can quickly begin with Eevee for materials and later render it with Cycles for maximum quality. The use of Eevee for architectural […]

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