Architectural glass shader pack updates: Frosted glass Type 2

A couple of days ago, we released here in Blender 3D Architect our first custom shader pack with dedicated materials for a common type of surface for interiors, which is glass. The goal is to create a glass shader that has all the physical properties of real glass, including light transmission. That way, you can […]

Upgrading your GPUs to the RTX 3000 series: What is the best move?

A key component for anyone working with architectural visualization with Blender is their workstation, which must include a fast graphics card. When making commissioned work that has a tight deadline, you will want the fastest possible way to render a scene. Today, you must include a graphics card cut render times. The best options for […]

Cozy living room with Blender Cycles

To render an architectural visualization project in Blender, you must be comfortable with rendering and modeling settings in general. But, another type of knowledge might become critical for certain types of designs. You must know how to handle camera settings to work with enclosed spaces and render interiors from compact apartments. Those apartments are common […]

Residence in Revelstoke with Cycles (Profile)

The project profile series of Blender 3D Architect is a collection of articles aiming for feature projects related to architectural visualization. We invite talented artists to share additional details about each project to demonstrate how they approach each stage. And also allow each author to publicize their work among our readers. How does it work? […]

158k free IES profiles for interior rendering with Cycles

When you have a project requiring to show a scene in a bright daylight setup, it will be possible to solve all of the illuminations with Blender’s internal lamps. In those cases, you can easily add a background and a Sun for great results regarding lighting. If your project demands an evening render, you might […]

The Long House project with Blender Cycles (Profile)

The project profile series of Blender 3D Architect is a collection of articles aiming for feature projects related to architectural visualization. We invite talented artists to share additional details about each project to demonstrate how they approach each stage. And also allow each author to publicize their work among our readers. How does it work? […]

Residence 54 interiors with Blender Cycles (Profile)

The project profile series of Blender 3D Architect is a collection of articles aiming for feature projects related to architectural visualization. We invite talented artists to share additional details about each project to demonstrate how they approach each stage. And also allow each author to publicize their work among our readers. How does it work? […]

Free procedural Sky background for Cycles and Eevee

A key feature of any scene for architecture produced in Blender is the background. You can use multiple resources to create a sky that helps in a rendering. From an HDR texture to a simple plain white color, you have multiple options. If you want to use a lightweight solution for your sky background that […]

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