Archinteriors for Blender and Cycles
When I started working with architectural visualization more than 15 years ago, I still remember looking for sources of information and examples of projects to use as a starting point. One of those inspirations was the Archinteriors from Evermotion, and they produced some inspiring and high-quality materials for architecture.
At the time, their focus was on producing content using 3dsmax and V-Ray. They were trendy among artists working with architectural visualization.
Today, the market is quite different, and Blender has a much more significant role in those projects. If you also used Archinteriors to learn architectural rendering, I’m glad to announce that some of the scenes from the series are also available for Blender.
Those scenes use Cycles as the main engine and keep the same quality for renders.
They are offering four packs of Archinteriors ready to use with Blender:
Each one is packed with multiple scenes that you can open in Blender to view settings and how they manage to achieve such high-quality renders. That is an excellent resource for architectural visualization artists.
Using Blender for architecture
Do you want to use Blender for architecture or render your projects using Cycles or Eevee? We have three books available that could help you!
They cover the use of Blender for producing architectural content and also all information you need to render projects in real-time:
- Blender 2.9 for architecture: Modeling and rendering with Eevee and Cycles
- Blender 2.8 parametric modeling: Drivers, Custom Properties, and Shape Keys for 3D modeling
- Blender 3.0: The beginner's guide
- Blender 2.8 for technical drawing
- Blender Eevee: The guide to real-time rendering with Blender 2.8
You can get them in both digital and paperback formats. By ordering those books, you will not only improve your skills with Blender for architecture but also support Blender 3D Architect.