Blender 2.90: Cycles updates in Multi GPU (NVLink)

By the end of this month, we will probably see a stable release of Blender 2.9, which keeps all improvements introduced by version 2.8 and pushes it a little further. Besides adding some welcome improvements to the user interface experience, we also have some important updates on tools and resources. One crucial field for architectural […]

Last week in Blender 3D Architect 2019: Week 19

If you missed any of our articles from last week in Blender 3D Architect, you now have the chance to view a summary of all the content we posted. Among the materials, you will always find content related to architecture, furniture models and also news about Blender. Here is a list of articles from last […]

Recommended GPUs for architectural visualization: May 2019 update

For artists looking to start an architectural visualization business, there are a lot of variables to consider. The software side is easy to solve with Blender and won’t cost you anything. However, you will have to invest something in the hardware side to get projects delivered on scheduled and with high-quality standards. One of the […]

D-NOISE Removes noise from Cycles with AI

When you hit the render button in Blender, you will start to wait for your image to appear in front of you for a little while. Depending on the number of samples, hardware a scene complexity it may take from minutes to hours. After that period you still might have to do some tweaking to […]

Recommended GPUs for architecture – December update

With the release of Blender 2.8 and Eevee, you may think that having a powerful GPU is not necessary anymore. You may get some great results with Eevee using conventional hardware, but you may face problems with textures in cards that don’t offer that much memory. Choosing a good GPU for your projects may be […]

Recommended GPUs for architecture: May Update

For an extended period, we only had one option when upgrading graphics cards for Cycles, which was going for an NVIDIA card. That was because AMD cards still didn’t fully worked with Cycles, which would deprive artists of using GPU rendering features. Luckily for us, things are entirely different nowadays. You have the freedom to […]

Bank building visualization with Blender and Octane

Bank building visualization with Blender and Octane

The vast majority of visualization projects that you will find in artists portfolios will be about a residential space. From time to time, we got to see something that drives away from the usual living room, bedroom, and kitchen images. Like the project that we feature today, which is about a bank building in Münster, […]

GeForce GTX 1080 Ti 11GB

Recommended GPUs for architecture: April Update

What is your most important piece of hardware in your workstation for architectural visualization? If you are serious about delivering high-quality images in short amounts of time, you will need a powerful GPU. To render with Cycles and take full advantage of GPU acceleration you need a capable card that can deliver a combination of […]