Animation for architecture with Blender and Octane

An animation for architecture may take a long time to render and for artists that don’t use top of the line hardware, an animation may be a deal breaker for a low budget project. Have you ever produced an animation for architecture? It is mainly a camera animation and will not require a complicated setup […]

Animation for architecture: Using soft bodies and cell fracture

From all tools available in Blender for animation, I believe that soft bodies and the ability to break polygons are not among the first choices of an artist to create anything for architecture. But, with some imagination and talent even those tools could be used to create interesting effects in architectural animation. That was exactly […]

Animation for architecture made with Blender

An architectural visualization artist is always looking for examples of animations and stills produced to show architecture. It is always good to know what other artists and studios are producing in terms of architectural visualization, and push our own work forward and improve the quality of images and animations. The number of studios using Blender […]

Creating motion graphics with Blender using Add-ons

One of the things that I really like to play around with Blender is motion graphics, not only to pratice animation, but to be able to add some nice intros to an architectural visualization animation. There are two nice Add-ons for Blender 2.5 that might help us on the production of motion graphics, specially with […]

Free camera rig for architectural animation

One of the fields of knowledge of Blender that I don`t comment much here is rigging, because this is a topic that doesn`t get much use on architectural visualization projects. I do teach about rigging at the College, but only on non-related architectural visualization classes. This post is one of my firsts about rigging, because […]

How to animate anything in Blender 2.50?

As you may be aware of the new tools and functionalities of Blender 2.50, one of the new features is the possibility to animate anything with the new and redesigned animation tools. Back in Blender 2.4x we had to work on a few tricks to create animations with modifiers parameters or other values, especially if […]

LuxRender 0.6 released with a new tool called LuxMerger

A new version of the open source Unbiased render engine called LuxRender was release, and after a long sequence or release candidates, most of the bugs were corrected and we have a new stable release. Among several small tweaks and improvements, this release is very similar to what we already saw in the previous RC […]