Interview with Sunil Chavan from pixel3d

Here I am back with another great article related to the use of Blender as a tool for architectural visualization. Today I will post an interview with a really talented artist from the YafaRay user forums. His nickname there is sc20 and he posts some really nice architectural renders made with Blender from time to […]

Free download of physically based metals for Cycles

One of the best places to find references for Blender related material is Blend Swap, where you can find all sort of things uploaded by Blender users. There are free 3d models of furniture, procedural textures and much more. If you don`t have an account there, I suggest you to get one, which is required […]

B-Maxwell: Maxwell Render exporter for Blender

Last week I did a post listing some of the external renders available for Blender 2.6 and how they can help us to produce quality architectural visualization with Blender. And this week I found out that another big commercial render has now an exporter for Blender. I`m talking about Maxwell Render that doesn`t have a […]

List of external renderers compatible with Blender

Just a few years ago we had so little options to choose when we had to use external renders in Blender to boost our visualization work. And today there are so many options that an artist could get really confused to choose only one, and with Cycles as a welcome newcomer the challenge to pick […]

Furniture modeling: Creating a sofa in Blender

In most cases an architectural visualization project will require some objects carefully placed at the scene, to give a sense of scale to the image and to demonstrate how the scene will look like when the project becomes real. And to use furniture in architectural visualization you could simple take the model from an online […]

Basic guide about UV Mapping in Blender

If you ever had to apply textures to any object in Blender, you probably got yourself trying to place the textures on the right place. To take full control of texture placement we have to use UV Mapping. Do you know how to work with texture mapping? For those of you that doesn`t have any […]

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