Comparison between Blender Cycles, Nox Render and Mitsuba

Which unbiased render engine is the best to use with Blender? This is a question I often receive on the contact form of the blog. To answer this kind of question, nothing better than try yourself some of the renderers or take a look on some quick comparisons between all renders. An artist called JoseConseco […]

New UV tools for Blender preview from SoC 2011

There are a lot of projects in development as part of the google summer of code 2011, and some of those projects may help architectural visualization artists. From all those projects I have a special interest on two related with improvements for UV mapping and UV editing. I just found some preview videos showing the […]

Composition guides for Blender

An artist must find the best way to place his scene in front of a camera, and pick the best framing to render your project. And a great reference to create a good framing for a scene comes from photography, like the rule of thirds. This is a way to use guides to place objects […]

NOX Renderer: New unbiased render with Blender support

A new render called NOX was announced a few days ago and the company behind it is Evermotion, a well-known portal dedicated to architectural visualization based mostly in 3ds Max and V-Ray. Their renderer NOX is an unbiased render engine that can create realistic images based on the metropolis Light Transport algorithm. According to the […]

Exporting a 3d Mesh as a 2d DXF in Blender 2.5

The most common way to start an architectural visualization project is to get started from a CAD file, and import it to the 3d software and work to add materials and lights. But, what if you had to do the opposite way and export an 3d mesh from Blender to a CAD file in DXF […]

Modeling a contemporary Sofa with Blender

You may not remember the work of an artist called Hans B Erickson that was posted here on the blog about two months ago. He was working on an animation project not related with architectural visualization, but this project demanded a lot of work to create scene objects like furniture. And most of his work […]

Blender tutorials about 2d camera tracking

For those of you that want to use Blender as a video editor, there are some new tutorials showing how to use the features of the strawberry tomato branch of the SoC 2011. The author of all tutorials is an artist called François Tarlier. You will learn how to use the camera tracker options to […]

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