Tutorial about Blender Cycles for architecture: External scene

When you start an architectural visualization project modeled with Blender these days, which renderer do you try to use? A lot of people is starting to move all their projects to Cycles, and it is not just because it is already there, you don`t have to install any extra software or exporter. The renderer is […]

Terrain modeling tools in Blender from BlenderArt

The BlenderArt magazine has a new issue released just a couple of days ago, and there is a particular article at the magazine that could be of interest for most architectural visualization artists using Blender. This article was written by Miroslav Horvath and is about terrain modeling with Blender. The article is about the tools […]

From Revit to Blender using FBX files

If you ever got a file from a client in FBX format and had to convert it to OBJ or other formats to make it work with Blender, you will like this quick tutorial. As part of the Google Summer of Code 2012 a developer called Alexander Gessler is working on to create an FBX […]

Rendering a living room with Blender Cycles

Here is another nice example of the use of Blender as a tool for architectural visualization. Last week an architect from Italy called Arcangelo D’Alessandro contact me to show his latest project rendered with Blender. Arcangelo uses Blender for his projects since 2004, and this time he tried to test the possibilities of Blender Cycles […]

Modeling medieval architecture with Blender

An architectural visualization artist can work with several types of projects, even with fields that are not directly related with architectural projects. In my case, I already did some 3d modeling for projects related to Game Design and documentaries. In that case, you should practice the creation of antique architecture and do a lot of […]

Modeling with SketchUp and rendering with Blender Cycles?

One of the most common tools used by all kind of architects to create 3d models for architecture is SketchUp. I can point several reasons for that and among them the fact that it has a free version and is really easy to create 3d models with it. I still prefer the freedom to create […]

Room visualization with Blender and Octane Render

The amount of external renders available today for Blender is really great, and there are options for all types of artists with free and commercial options. One of these commercial options is Octane Render, which is a really nice renderer with nice support for GPU computing. Here is an example of visualization created with Octane […]

Rounded bevelling for Blender – GSoC

An article posted here last week on Blender 3D Architect mentioned some possible new modeling tools for Blender, which are available as part of the Google Summer of Code in the Sushi branch. That article was about the tools developed by Luke Frisken that might help with precision modeling in Blender. Besides those new snapping […]

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