Converting CAD files for architectural modeling in Blender 3D

To start an architectural visualization project, the best option to speed up the modeling stage is to use a CAD file provided by your client or one designed by yourself. With a CAD file containing the technical drawings of the project, we can focus only on the modeling and not worry too much on precision […]

Using the Pinning feature of BMesh for architectural modeling

Here is another article about new features of the upcoming Blender 3d 2.50, and this time I will talk about BMesh again. If you are not aware of what BMesh is, well it’s a new system to manage and manipulate mesh objects in Blender. The new system has a lot of enhancements and improvements compared […]

Blender 3D 2.50 and stereoscopic render in interactive applications

A lot of companies developing 3d applications like games and interactive displays are using stereoscopic render to allow users a better experience, by viewing all environments with a greater sense of depth. A few weeks ago I have already talked about stereoscopic render for architectural visualization, using even a pool to ask if you consider […]

Multiple extrudes in SketchUp to improve architectural modeling

A very common workflow for architects working with architectural visualization in Blender 3D, is to start a base model in SketchUp and then export the model to Blender for materials and rendering setup. This is a way to quickly create models in SketchUp and render with YafaRay or LuxRender the 3d models. The integration between […]

Retopology tools for architectural modeling

A lot of tools available in 3d packages like Blender 3D are aimed to use in character modeling or organic modeling, but don’t seem to have a direct application in architectural modeling. For instance, when we take a look into retopology, most of the examples and applications described deals with the recreation of organic meshes. […]

How to use Rigid Body Dynamics in Blender 3D 2.50

The new interface and tools of Blender 3d 2.50 will make the learning process for new artists a lot easier, but in the other hand a full change on the interface may confuse old users at a first glance. I my Blender classes, one of my students asked me how to use Rigid Body Dynamics […]

New tutorials for Indigo Render and Blender 3D

It’s been a while since the last time I use Indigo Render for a big project involving architectural visualization in Blender 3D. But, as far I saw from the first impressions I got based on the free version of the renderer, it’s still a great solution for generating realistic images using Unbiased render methods. Besides […]

Urban landscapes with Blender 3D and YafaRay

In the past five weeks I’m giving a course at the local Autodesk reseller here in my city, about the use of 3ds Max and Mental Ray for architectural visualization. Well, I would love to give the same course using Blender 3D instead, but I doubt that the guys of Autodesk would agree with that. […]

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