Blender hidden Shadeless material for Eevee and Cycles

A material that doesn’t interact with light is useful in many ways when you are using Blender to create projects related to visualization. We use shadeless materials all the time when working with technical drawing and 2D design. We had an option in the old “Blender Internal Render” to process surfaces with a Shadeless material […]

Blender 2.8: How to create a shadeless material?

In previous versions of Blender, we used to have a renderer called “Blender Internal” that is no longer available in Blender 2.8. Regarding architectural visualization, we never found much use for the internal renderer other than maybe rendering technical drawing with Blender. One of the features of the “Blender Internal” in the materials settings was […]