iray Demo: Realtime rendering for architectural with Mental Ray

From all predictions about the future of architectural visualization, one of them is becoming a reality right now, and it’s the adoption of realtime rendering technology to make presentations and develop projects side by side with clients. A realtime render engine os designed to help on the development, and not produce photo real images for […]

Blender 3D 2.50: Quick overview on UV Mapping and texturing

Since the release of Blender 3D 2.50 Alpha 0, a lot of new users are trying to learn the ways and new interface of Blender 2.50. For some tasks like modeling, which works most with the 3D View and keyboard shortcuts, it`s easy to find the differences. But, for tasks that depend on the location […]

How 3d computer graphics could help preventing global warming?

One of the most commented subjects on the news this month is the COP15 meeting, where various nations are trying to find a way to stop or reduce global warming. How we as architects or visualization specialists could help preventing global warming? One of my students asked me this question last week, and the best […]

Advanced SketchUp Tutorial: Using Ruby to filter selections

From all other 3d softwares available for architectural visualization, the one that I keep really close to me for planning a project is SketchUp, because of the easy to use tools and the short time required to create volumetric shapes. The downside of SketchUp is the lack of tools to deal with curved shapes like […]

Quick guide on how to setup IES files for rendering in Indigo Renderer

For architectural visualization artists, no matter what type of renderer is used to create the project, always have quite a challenge to fulfill the expectations from their clients, and represent with the most realism the lighting of a scene. Almost all renderers today offer the possibility to use a special type of file, applied to […]