Tutorials about global illumination with Blender 3D and YafaRay

The most common external renderer to use with Blender 3D is undoubtly YafRay, which is called today as YafaRay. In the past few years I was a heavy user of YafRay to produce architectural visualization renderings, but since YafaRay become stable, I`m always using YafaRay to setup new scenes, especially when I have to create […]

How to setup a render farm in Blender 3D and Indigo Renderer

The look and feel of an image is very important for any kind of rendering related to architectural visualization. The challenge to produce a photo real image is sometimes difficult to overcome, and may let some artists disappointed with their first results. I see that all the time with my students, since they want all […]

Architectural modeling and compositing contest

One thing that I always encourage my students to do is to register in competitions and contests about architectural visualization. Be a part of a competition is a great way to put your skills to the test, and compare your work with the productions of other artists. In architectural projects, we find a lot of […]

Tips to improve realism in rendering

To represent an architectural project, a 3d artist has to choose between two ways to show this building or space. The first option is to use a NPR style rendering, which in this days are not among the most required rendering styles. An NPR rendering is often used as a way to make volumetric studies […]

Blender 3D: How to use the Photon mapping build

As you may already know some experiments and projects by some Blender 3d developers’ wants to bust up the internal render, with the capability to use Global Illumination. One of those projects is lead by farsthary, have received a few test builds in the last days. Since I wanted to check out how the GI […]