Blender 2.8 quick tip: Isolated mode?
In some projects, you may have a massive amount of objects in your 3D Viewport, which could make the editing process a lot harder. For instance, you may want to select a single object and preview the results of texture tiling.
If you don't have any way to isolate that object from the rest, you will have a hard time trying to visualize the changes.
Luckily for us, we have a simple way to isolate selections in Blender 2.8 (also works with version 2.9). The trick is you use a simple shortcut:
- / Key: From your numeric keyboard
Select the object you wish to isolate and press this key. Once in isolate mode, you can press it again to exit.
If you don't want to use that key, you can also work with the Hide options. Select and object and press:
- SHIFT+H: “Isolate” the selected object. It hides everything but the selected objects.
- ALT+H: Exit “isolate” mode. Unhide all objects.
That will become a massive help for projects where you have hundreds of objects and want to edit or manipulate just one.
Does it work as an isolated mode? The best approach is to use the / Key for a true isolate mode.
What about the hide options?
Technically in Blender that is not isolate mode. Instead, it is only a shortcut to hide and unhide objects. The SHIFT+H hides everything but the selected object (Hide Unselected). With the ALT+H you will unhide everything (Show Hidden Objects).
You can also use the H key to hide selected objects.
Updated: Thanks to Darren for pointing the / Key shortcut.