Blender 2.8 quick tip: Isolated mode?

In some projects, you may have a massive amount of objects in your 3D Viewport, which could make the editing process a lot harder. For instance, you may want to select a single object and preview the results of texture tiling.

If you don't have any way to isolate that object from the rest, you will have a hard time trying to visualize the changes.

Luckily for us, we have a simple way to isolate selections in Blender 2.8. The trick is you use two shortcuts:

  • SHIFT+H: Isolate the selected object
  • ALT+H: Exit isolate mode

That will become a massive help for projects where you have hundreds of objects and want to edit or manipulate just one.

Does it work as an isolated mode? Technically in Blender that is not isolate mode. Instead, it is a shortcut to hide and unhide objects. The SHIFT+H will hide everything but the selected object (Hide Unselected). With the ALT+H you will unhide everything (Show Hidden Objects).

You can also use the H key to hide selected objects.

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Comments

  • CivilVisions
    Reply

    Blender’s true Isolate mode is accessed using forward-slash “/” on the Numpad. It isolates the selected object(s) and immediately zooms in to them. Hitting the key again exits Isolate mode and pulls the view back to its original position.

    This is the preferred way to isolate objects because it doesn’t mess with the viewport visibility (eye icon in the outliner) of the objects, so you don’t have to remember what was on/off when you isolated the selected object(s) and then have to reset all those visibility toggles manually. Using the Alt-H method mentioned in the original tip unhides everything, which often times is not what you want, especially in dense scenes!

  • Allan Brito
    Reply

    Hi Darren,

    I thought they had removed the “/” shortcut! For some time, it wasn’t working with Blender 2.8.

    I will update the article, thanks!

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