Blender and LuxRender Splash screen contest

One of the traditions of Blender is back, with the announcement of a splash screen contest to pick an image to be used for Blender 2.57. The last release that had a splash screen from a user was 2.49, and since the first alpha of Blender 2.5 only images from Sintel were used. Now, you […]

How to create the poché effect in Blender for architecture

In architectural modeling, we often have to draw or modeling something that must show parts of the walls that are being cut by the section plane. In architecture it is called poché, and to represent that we have to fill the planes with black. If you never had the opportunity to create the poché effect […]

FreeCAD: Using the BSpline and extrude

Here is another tutorial about FreeCAD, which is an open-source alternative to AutoCAD. If you are looking for a way to work with CAD on Linux, Windows or Mac OS X and replace AutoCAD, then you should consider looking into FreeCAD. In the video below, you will be introduced to the Bspline tool of FreeCAD […]

Free low poly trees for architectural visualization

In every article that I have the opportunity to talk about trees and shrubs for architectural visualization, I always recommend the use of textures to simulate and populate a scene. They give great results without big loads on the scene performance. But, if you need geometry based trees to use on your projects, then the […]

Free library of textures for architecture

It is almost impossible to work on a 3d project without using any kind of bitmap-based textures. Most of us try to pick some textures on search engines like Google. But, did you know that not all images are allowed to use for commercial projects? You can’t simple pick a texture and use on a […]

Modeling with the Array Modifier in Blender 2.5

One of the things that I have learned in the past few years about architecture modeling is that we often use patterns to create geometry. Everywhere we look, there is some kind of pattern, and this is what makes tools such as the Array Modifier in Blender so important for architectural modeling. Have you ever […]

Motion trail: Changing the timing of animation at the 3D View

If your project deals with the production of animation for architecture, at some point you will have to make adjustments to the timing and overall placement of keyframes. The common place to do that is at the dope sheet of in the Graph Editor. But, with a new add-on developed by Bart Crouch, we will […]

Bridge and Loft for polygon modeling in Blender 2.5

Earlier this week I mentioned the update available for an add-on for Blender called Loop Tools, which was developed by Bart Crouch. This is an incredible and useful script for anyone working with polygon modeling in Blender. Right after getting my updated script, I started to browse the other Add-ons developed by Mr. Crouch and […]