Smooth tools expands Blender smoothing

As an architectural visualization artist, we have to work on the design of objects that have a more organic look like furniture. This is a very different type of workflow, that requires skills on tools to add and manage small details. One of those tools in Blender is the Smooth. If you only work on […]

How to install the LuxRender exporter for Blender 2.5

In the past few weeks a lot of progress was made in the development of the add-ons that will enable Blender 2.54 to export scenes for LuxRender and YafaRay. For architectural visualization artists that use those tools, it may be the final reason for migrate the entire workflow to Blender 2.5x. The scripts are still […]

CADuntu: Another open source AutoCAD alternative

For those of you who are trying to find a good alternative for AutoCAD, especially if the option is an open source software, it may become hard to find one that fits most of the needs of an architectural visualization artist. Due to the great number of options, it is always good to take a […]

Detailed guide and tutorial for SmallLuxGPU and Blender

The use of GPU power is one easiest ways to speed up the rendering for any type of project related with 3d visualization. Today we have a lot of tools that help use to use all those cores on our shiny graphics card, and work in real time generating realist images. For Blender 2.50 we […]

SketchUp 8 available to download

The workflow of an architectural visualization project often involves the use of several types of files, coming from softwares like AutoCAD and SketchUp. In the past months I `m starting to receive more and more projects created with SketchUp. Since SketchUp is an easy tool to create volumetric models, most architects or small companies without […]

YafaRay with Irradiance Cache

One of the features that I miss the most on Blender 2.5x series is the possibility to use advanced rendering features from YafaRay and LuxRender. The scripts that will allow us to export scenes for those renderers are still in development, and will probably be done by the end of the year. For the YafaRay […]

Diagram about edge flows for 3d modeling

One of the most challenging aspects of teaching 3d modeling is to make the students to follow a few guidelines about technical modeling. Most people go straight to what I use to call “artistic modeling”, which deals with 3d models only by the way they look, and not how to build them. For instance, in […]

Blender 2.53: How to use the Bevel Weight tool

Since the release of Blender 2.53 in Beta stage I began to test in my architectural visualization workflow. This is a much better release to start testing your modeling workflow, since a beta release is more stable than the previous alpha. But, like most of the experienced Blender users I`m unable to find some of […]