Modeling and rendering trees with Arbaro and Blender

Another tutorial about how to create trees with Blender, but this time Blender is used only for the rendering part of the tutorial. In a really nice video an artist called Thomas Schlögl shows us how to use the free tool Arbaro to generate the 3d mesh for the tree. This 3d model can be […]

Precision modeling tools for Blender?

Back in April all projects selected to be part of the Google Summer of Code 2012 were announced, and the Blender Foundation got sixteen projects approved! How many of those projects could directly change the way we work with architectural visualization? Well, my pick would be the projects dealing with modeling tools improvements. Luke Frisken […]

Loop Tools updated for Blender 2.6 and B-Mesh

One of the most useful addons for architectural modeling in Blender 2.5x was the Loop Tools script developed by Bart Crouch. With the release of Blender 2.63 and B-Mesh, many people thought that scripts like Loop Tools would become obsolete or wouldn’t work anymore. If you thought that, I`m glad to say that you were […]

Parametric modeling for architecture with Blender

I really like to model in Blender, and it is not just because I`m used to the Blender interface and commands. In my classes I must deal with 3d modeling with several 3d suites like 3ds Max and Maya for modeling, and somehow I feel that things works faster with Blender for polygon modeling. And […]

Model and texture a Tower in Blender

A lot of tutorials created for artists that use Blender to create games and interactive animation can also be useful for architectural visualization artists. I just found a tutorial called “Tower Tutorial”, which shows the full process of model and texture a tower from scratch in Blender. This is a good tutorial because the author […]

Add-on for Multiple extrudes in Blender

The knowledge to create organic shapes and models are not among the list of skills of an architectural visualization artist. Those are more common for artists specialized in character modeling, but at some point in your work, we may have to create some organic shapes. One of those situations is when we have to create […]

Modeling landscapes for architecture with Blender

As part of the process to create architectural visualization, we have to deal not only with geometrical polygon modeling, but also with organic surfaces. Some of those organic surfaces are required to create landscapes for our projects, which are important to create a context to the 3d model. If you want to learn an interesting […]