Terrain modeling tools in Blender from BlenderArt

The BlenderArt magazine has a new issue released just a couple of days ago, and there is a particular article at the magazine that could be of interest for most architectural visualization artists using Blender. This article was written by Miroslav Horvath and is about terrain modeling with Blender. The article is about the tools […]

From Revit to Blender using FBX files

If you ever got a file from a client in FBX format and had to convert it to OBJ or other formats to make it work with Blender, you will like this quick tutorial. As part of the Google Summer of Code 2012 a developer called Alexander Gessler is working on to create an FBX […]

Modeling medieval architecture with Blender

An architectural visualization artist can work with several types of projects, even with fields that are not directly related with architectural projects. In my case, I already did some 3d modeling for projects related to Game Design and documentaries. In that case, you should practice the creation of antique architecture and do a lot of […]

Rounded bevelling for Blender – GSoC

An article posted here last week on Blender 3D Architect mentioned some possible new modeling tools for Blender, which are available as part of the Google Summer of Code in the Sushi branch. That article was about the tools developed by Luke Frisken that might help with precision modeling in Blender. Besides those new snapping […]

Blender quick tip: Extending polygon edges just like AutoCAD

As part of the work of an architectural visualization artist using Blender, we sometimes must create architectural models with the modeling tools provided by Blender. And for this type of 3d modeling, we must rely on precision modeling tools to create the correct geometry with the right scale and measurements. Some people still think that […]

Overview of the new precision modeling tools in Blender – GSoC

One of the projects for this year Google Summer of Code was related to add or improve precision tools for modeling in Blender. And since precision tools are really important for architectural modeling, we should keep an eye on the progress of this project. It`s been a while since the Google Summer of Code 2012 […]

Architectural visualization at the 2012 Blender Conference

This year I almost find the time and ill to attend to the 2012 Blender Conference, until I realize that if I made to Amsterdam, I would get really behind schedule on some projects. So, I will try again next year. But, if you couldn`t make to the conference like me, there are always the […]

Furniture modeling: Creating a sofa in Blender

In most cases an architectural visualization project will require some objects carefully placed at the scene, to give a sense of scale to the image and to demonstrate how the scene will look like when the project becomes real. And to use furniture in architectural visualization you could simple take the model from an online […]