Modeling stairs for scenarios in Blender

The work of an architectural visualization artist is not limited to create 3d models, and rendering images to show how projects in development will look like. One of the fields that have a lot of work for people specialized on architectural visualization is the game industry. There are a lot of projects looking for people […]

Modeling a dresser for architectural visualization

For those of you looking to improve your modeling skills, I Just found another great example of polygon modeling that can be used in Blender. The tutorial below shows how to create a dresser, using 3ds max. But, since the technique used to create the 3d model is all polygon based, we can take the […]

Modeling a lamp with polygon modeling

The technique called polygon modeling is often used to create architectural visualization models, because we can have a lot of control over the topology of an object created with polygons. One of the highlights of polygon modeling, is that we can use almost any type of guide or tutorial, even from other 3d softwares, because […]

Modeling stairs in Blender for architecture

From all of the possible parts of any architectural project that we have to model, I believe the creation of stairs is one of the most difficult, especially for new users. In my classes about modeling for architecture with Blender, I always ask my students to create stairs to improve their modeling skills. For those […]

Precision modeling techniques in Blender 2.5

In my previous post I mentioned an Add-on for Blender 2.5 that enable us to work with CAD like tools in Blender, working with the edge of 3d models. But, what about Blender native tools, can they handle precision modeling? For new users that want to work with Blender for architectural modeling, using the native […]

Bridge and Loft for polygon modeling in Blender 2.5

Earlier this week I mentioned the update available for an add-on for Blender called Loop Tools, which was developed by Bart Crouch. This is an incredible and useful script for anyone working with polygon modeling in Blender. Right after getting my updated script, I started to browse the other Add-ons developed by Mr. Crouch and […]

Modeling landscapes for environment design with Blender 3D

Since the release of Blender 3D 2.49 I was browsing the new features and additions to the software, and last week I finally get to look to the new scripts. One of the scripts added to Blender caught my attention, because it`s incredible useful for landscape architecture and environment design. With the script we can […]

Architectural modeling tip: How to offset faces in Blender 3D

In some CAD software’s and 3d packages as well, there is a tool called offset that can create parallel copies of faces and edges. If you create architectural models using Blender 3D and have used some of those tools, you probably miss this type of feature. Even not being available as a default tool or […]