Blender 2.8 Quick Start Guide

With the upcoming release of Blender 2.8 and the new interface, tools, and features like Eevee a lot of people will get that feeling of using the software for the first time and looking around for the new options. For new users, even with the revamped interface and look, Blender is still unique might give […]

Blender 2.80 beta

Blender 2.80 beta released

In the last couple of months you probably some of the new features and resources coming with Blender 2.80. For those of that took the time to download and try all the new options like Eevee, using experimental builds released along several months I have some great news. Blender 2.8 was already in alpha mode […]

Bedroom interior with Blender Eevee

Bedroom interior with Blender Eevee

The upcoming release of Blender 2.80 will bring a great set of new tools and options for artists in architectural visualization, and one of the highlights is Eevee. For a long period, we had only the option to use Cycles as the default renderer for Blender and Eevee will offer some great workflow and performance […]

Armory 3D for ArchViz in Blender

One of the most strong trends in architectural visualization as a whole is real-time rendering. Most artists are willing to either invest in new software to use real-time rendering or completely change their workflow to take advantage of instantaneous renderings. Blender had the integrated Game Engine that will no longer be available in version 2.8. […]

Shanghai Bund HDRI map

One of the key elements for a light setup using Blender Cycles and Eevee is an environment texture applied to the scene. Some artists still prefer to use a plain white background, but you won’t get reflections and light variations from something like an HDRI map. The best place to get those textures for Blender […]

Blender 2.8 updates: No more BGE and Blender Internal

In a recent update regarding the development of Blender 2.8, we got two “features” that will no longer be available. The first one is the Blender Render, which was present in the software ever since the early versions. Another feature of Blender that was left behind is the Game Engine, at least in its actual […]

Interior rendering: From Revit to Blender Eevee

Interior rendering: From Revit to Blender Eevee

How easy is it to integrate Blender with softwares that architects use to manage construction plans like Revit? If you have access to software like Revit, it is simple to send models to Blender, using an FBX file as middleware. You have to make sure the FBX is binary. In fact, any software that can […]

Architectural animation with Eevee

Architectural animation with Eevee

When you start a visualization project that has a clear objective of making an still image you will face a few minutes or hours of render time. Depending on the complexity and power of your hardware that could drop a little, but the wait is inevitable. For the cases where the objective is to create […]