Glasgow Cathedral reconstruction in Blender (E-Cycles)

The field of architectural visualization has many opportunities for 3D artists, which includes working directly in real state marketing and conservation and historic buildings. If you had a formal college education in architecture or design, it is almost certain that you had classes related to architectural history. During a period in the past, one of […]

Filtering E-Cycles projects in ArtStation

As you probably notice from the multiple articles and projects posted here in Blender 3D Architect, I love the speed and optimization of E-Cycles. It is an impressive upgrade to anyone working with Cycles as a tool to make architectural visualizations. It is an optimized version of Cycles with a focus on speed, and it […]

E-Cycles holiday sale (up to US$ 100 OFF) – Last Day!

As you probably can tell from the numerous projects we feature and articles, we are big fans of E-Cycles as a renderer for architecture. Because it offers the convenience of working as if it was regular Cycles, but with lots of tweaks with a focus on render speed, usually you can see render speed gains […]

Mixed-use building with Blender and E-Cycles

The most common type of project in architectural visualization is, by far, a residential space. A quick search for architectural interiors returns hundreds of examples of those projects. For that reason, it is always interesting when an artist shows a different type of building as the subject for visualization. Here is an excellent artwork from […]

Architectural animation with Blender and E-Cycles

The creation of still images for architectural interiors evolved a lot across the years, and we moved from projects requiring long hours to render to a couple of minutes or seconds with average to suitable hardware. In the end, you should always try to work with optimized hardware and software for your projects to get […]

E-Cycles with 30% OFF (Until 20th November/2020)

A render engine that often appears here in Blender 3D Architect as the main option to produce architectural images is E-Cycles, which is an optimized version of the default Cycles for Blender. It makes under the hood changes to Cycles and makes it work a lot faster. Lately, the developer of E-Cycles added a lot […]

Advanced water shader for architecture with E-Cycles

If you are working on a project featuring a swimming pool or any other large water surface, you will probably try to get a realistic material to render water. An artist called Johannes Wide shared an advanced water shader with caustics that is perfect for such projects on his Twitter account. He is using E-Cycles […]

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