Creating seamless textures in GIMP for architecture

Another nice tutorial aimed at game artists that can be useful for architectural visualization. This time we have a tutorial showing how to create seamless textures in GIMP to be used in Blender. A seamless texture is really great to use in tiled surfaces. In this tutorial the author (GameDesignGuru) creates a seamless texture for […]

House visualization with Blender and LuxRender

If you want to check out a great example of architectural visualization created with Blender and rendered with LuxRender, visit this thread at the LuxRender user forums. There you will see the work of an artist called camara, and the visualization of a project named House in Vilamar”. There are a lot of views of […]

Creating grass with particles in Blender 2.5

There are lots of different ways to create grass in Blender, with methods that use real geometry, displacement maps and particles. If you never tried to create grass in Blender, I found a tutorial that might help you out. An artist called Ben Amed posted on his blog a step-by-step tutorial on how to setup […]