Sunshine canyon house (SketchUp and Blender)

In the past few weeks, I posted the importance of having access to SketchUp files in Blender in many locations. You can use those as a starting point for a visualization project and also import assets received from a client to use in a scene. With that in mind, I even updated the guide on […]

Concrete house with Blender Cycles (Making of)

A great way to learn about architectural visualization produced with Blender is to see other artists’ work and analyze their workflow. That is one of the reasons I often get in touch with those artists and ask them to write a profile for us. While I’m still working on more profiles, you have a unique […]

Park Lipence in Prague with Blender Cycles

Earlier this week, we posted a project that shows the interior of a fast-food restaurant developed with Blender and rendered with Cycles. We love to find projects outside the comfort zone of many artists, which has strong ties to residential spaces. Today we want to feature another of those projects from the guys of polygoniq. […]

U House with Blender and LuxCore

Besides the usual option to render projects in Blender with either Cycles or Eevee, we also have many artists using the incredible LuxCore with some impressive shading and render options. I just found an exciting project developed with Blender and rendered with LuxCore that might be useful for artists looking to try something else besides […]

Bulvar Apartments with Blender and E-Cycles

A gallery of projects showing architectural renders with Blender will most likely have many interior scenes showing residential spaces. That is the most common type of project in any artist portfolio. For that reason, I’m always hunting for variations of that subject. Suppose you want to look at a great example of artwork created with […]

Tiny house with Blender Cycles

The primary camera of an architectural visualization project in Blender is a key part of any design and can help a lot in composition. Based on their location, you can place objects and models to compose with the background and save a lot of work with object placement. A great example of a clever camera […]

Eco District in the Netherlands with Blender Cycles

A couple of years ago, a 3D artist would become worried about a project using large amounts of vegetation. A project with such features would need powerful hardware to process and lots of tricks and expensive software to get good results in time. Today it is a lot easier to do projects with vast vegetation […]

Nu Villa with Blender Cycles

The majority of projects using Blender for architecture have a direct relation to small residential spaces. One of the reasons for that is because it is by far easy to develop a project with lots of existing references. That is also a great way of starting with architectural interiors because you have an abundance of […]

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