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Rooftop modeled in Blender and rendered with Octane

One of the things that really can make a difference in an image is the amount of objects and furniture placed at the scene. A good scene is filled with lots of those objects that will help with the visual composition, and give some nice shadows to create depth in the final render. In this […]

BlenderCamera

Tips and tricks about the Blender camera for architecture

You may remember an artist called Viralata that produced some nice tutorials about architectural visualization in the past, and almost all of them showed up here. Now, we have another great tutorial from the same artist dealing with the camera setup for architectural visualization for both static renders and animation. This is a nice subject […]

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Lighting an abstract scene in Blender and YafaRay

How much time do you spend working on your textures for architectural visualization? Well, sometimes a good texture may be the difference between an average or an incredible image. If you don`t believe this, take a look on the image below, which was created by an artist called Hurricane, and posted at the YafaRay user […]

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Free download of an interior scene with Blender and LuxRender

In the past, when I still just dreamed about working with architectural visualization I tried to guess the methods used by an artist, every time I saw an rendered image. With time you will get more experienced and the process of guessing a technique will become easier. But, compare your work with a project made […]

Blender-Cycles

Using Blender Cycles for Architectural visualization

In the past few days a los of experimental versions of the new Blender render system called Cycles appeared at graphicall.org, and today I finally get my hands on one of those versions. And to show to you how Cycles works, I decided to record a quick video showing how to use Cycles. It is […]

alpha

Using textures with alpha maps in Blender 2.5

Let`s start the week with a remake of an old tutorial I did in the past, using Blender 2.4x about how to import textures with alpha maps in Blender. The video below goes through all steps necessary to import and prepare those types of textures for use in Blender, and external renderers. This is great […]

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Rendering and compositing a Gallery with Blender and YafaRay

Another great example of architecture made with Blender and YafaRay, now from an artist called Arkinauta. At this thread at the YafaRay user forums we can check out some of his latest works, and I have to say that he has an amazing collection of renderings. One of his projects is called FOCO Galery, which […]