Showroom with Blender Internal Render

How often do you see anything related to architectural rendering these days associated with the Blender Internal Render? I have to say that it is hard to find something about it. All artists go straight to either Cycles or other external render engines. I was browsing some artwork at the Blenderartists forums, and suddenly I […]

Showroom with Blender and Octane

A lot of artists choose to use Blender just to get their 3d models for architecture and use some external engine to create the architectural visualization. Among the external renders, that works with Blender, a big amount of people choose Octane Render as their primary renderer. It is a while since I didn’t post anything […]

Free 3D scans of food for architecture

In this week’s newsletter from Blender 3D Architect, I did share with my subscribers some furniture for kitchens, made with Blender. But, for a project like a kitchen is not enough to have furniture. You need a bunch of small objects to give context to the scene. If you ever tried to create a 3d […]

Blender 2.78: Quick overview of features for architecture

In just a few days we will have a new version of Blender available, and you can expect a lot of new features and resources for architecture. They will come as better support for Cycles or new Add-ons that are “shipped” with Blender already. For those of you that didn’t take a few minutes to […]

Free kitchen furniture for Blender

For internal visualization projects, you will quickly become aware that your scene will need much more than walls, ceiling and a floor to get “alive.” To get a real sense of realism, you must add several small objects that will give not only context but scale to the scene. Among all types of scenes that […]

Living room with a Sky Texture in Cycles

When you take a look at someone’s else work to compare with your renders, most of the time you will find small differences. But, at some particular projects, you may find new techniques or setups that you never thought about using. Here is another project that worth look at from the Blenderartists forums. The author […]

Top GPUs may not always be the best choice for architecture

A common question that we receive in Blender 3D Architect is about the hardware to render in Cycles. Some artists choose to get the “best” available GPUs to get started, but it might not be the best cost effective choice. You can start to gather “data” about the hardware used for architectural visualization by analyzing […]

Living room renders with Cycles: AO Settings

Do you have a feature in Cycles that is left aside with the fear of adding some extra time to your renders? I do know some artists that “fear” using AO because it might “cost” you precious render time. But, some examples of architectural renders made in Cycles shows the opposite. And we can learn […]

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