Radeon ProRender: Free alternative to Cycles for AMD Graphics

We often receive messages from architectural visualization artists willing to migrate to a full Blender workflow. Among the most common questions between those artists is the ideal hardware to work with architectural visualization. For quite some time our recommendation was to get a GTX graphics card to use with Cycles because AMD cards didn’t work […]

Blender 2.79 new features – Cycles and architecture

In the upcoming weeks, Blender will receive an update, and you will be able to get version 2.79 that brings a lot of new features. Some of those features will either improve or change the way you work with architectural visualization with Blender. On each new version of Blender, you may feel lost with the […]

Free integrated oven for kitchen scenes

A good furniture library is not complete until you have a good amount of objects for some of the most object demanding scenes. Among those scenes, you will find the kitchen. You need lots of small objects and furniture to create a convincing image of a kitchen. Besides small objects, you also need kitchen appliances […]

Industrial Vanity: Modeling in SketchUp to render with Cycles

A good amount of 3d artists working with architecture chooses to use SketchUp as their primary tool to create 3d models. Since it is a relatively easy way to create 3d models that have a more “geometrical” look. Despite the fact that it might be easy to use, SketchUp lacks a good option to render […]

Sketching a floor plan in Blender

When you think about Blender as a tool for architectural visualization, most people will associate it directly with image rendering and animation. But, with a few tricks, you can also find a use for the software as a technical drawing tool. A few days ago I had to work on an early proposal for a […]

Free textures for architecture in 5K

Having a good texture library for your projects is an important aspect of any workflow. Because having a good library, might avoid you to perform the tedious task of searching for textures during development. With a collection ready to use, you can quickly create and set materials. By the time you have an extensive library, […]

Real-time water flow for architecture in UPBGE

A feature from Blender that is often misjudged is the Blender Game Engine. Not only it can create full 3d games, but also interactive architecture. I do know lots of architects that uses the BGE to work on quick interactive visualization projects with the engine. Today you have even more power and tools to create […]

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