Modeling for architecture with Blender Cycles

The regular workflow for an architectural visualization artist working with 3d modeling is to create the model and work to render some test images only when the model has some significant amount of polygons. With the new Blender Cycles things might change a bit! For instance, since I got my hands in Cycles I`m getting […]


Guide about materials and textures for Blender Cycles

Even with the growing number of renderers showing up every week, and with support for Blender like NOX Render, which as commented here on the blog this week, all Blender users are really expecting a lot from Cycles. The new Blender renderer called Cycles is about to get a major update, which will probably add […]


New demo of Blender Cycles

In the past few days almost everybody that I know in the Blender community tried to get a preview of the new Blender Cycles render. Since this is a really new render system, a lot of experienced users are still learning how to use Cycles and get good results with their scenes. If you are […]