Tips and tricks about YafaRay and Blender 2.5

For those of you looking to get started with YafaRay and Blender, I just found a nice set of two tutorials from an artist called Vinicius Cabral, which goes through a lot of basic concepts about both YafaRay and Blender. In both videos he gets an build from graphicall.org that already has YafaRay integrated to […]

Using YafaRay with Blender 2.5

Because of my latest posts here on the blog, showing some projects made with Blender and rendered with YafaRay, I`m getting a lot of messages in both twitter and from the contact form, asking me about how to install YafaRay in Blender 2.5. If you don`t like to get involved with lots of files and […]

Rendering and compositing a Gallery with Blender and YafaRay

Another great example of architecture made with Blender and YafaRay, now from an artist called Arkinauta. At this thread at the YafaRay user forums we can check out some of his latest works, and I have to say that he has an amazing collection of renderings. One of his projects is called FOCO Galery, which […]

Rendering a Hotel Room with Blender and YafaRay

There is a simple rule to work with YafaRay and render scenes for architecture, which determines the render method used for a project. When the scene is an external view we should use Pathtracing as render method. And for internal views the best option would be Photon mapping. Those are the best environments for each […]

External renderings for architecture with Blender and YafaRay

Looking at the YafaRay user forums, I found another great example of renderings made for architectural visualization. This time the name of the artist is petypon and he manages to create some amazing images. At this thread you will find some of his images, and here comes the good part, petypon was kind enough to […]

Blender internal render or SmallLuxGPU?

What is the fastest way to render an image with Blender? I mean, which one is the render of choice if you want maximum speed during rendering? Well, if you said Blender Internal Render you are right! And to prove that, I found an interesting video that compare the performance of the Blender internal render […]

YafaRay projects for Google Summer of Code 2011

It is almost that time of the year, where we will take a look on the projects that will be submitted by open source software developers, to the Google Summer of Code program. This is an interesting project from Google that can fund the development of new tools or improvements for open source tools, using […]