Comparing Cycles and LuxCore for architecture

A question that we often got from our readers is that Cycles is indeed the best solution for architectural interiors with Blender. Should you stick with Blender’s default render or look somewhere else to faster speeds? In the past, we had limited options regarding external renders to work with Blender. Today the number of options […]

Upgrading your GPUs to the RTX 3000 series: What is the best move?

A key component for anyone working with architectural visualization with Blender is their workstation, which must include a fast graphics card. When making commissioned work that has a tight deadline, you will want the fastest possible way to render a scene. Today, you must include a graphics card cut render times. The best options for […]

Cycles denoiser for Viewport render (2.83)

A project that has Blender Cycles as their main render engine will most likely use a feature called Denoiser to reduce the number of samples required to get a clean image. The tool is an incredible feature for Cycles and has a limitation today of only working at the render output window. If you trigger […]

Small OpenSpace: Unreal Engine and Blender interior

If you have to work with a visualization project that requires real-time graphics and also interactivity, one of the best options is to use Blender for modeling and the Unreal Engine for rendering. The Unreal Engine uses cutting edge realtime graphics, if you have a good GPU, and can deliver interactive presentations. Do you want […]

Kitchen with Blender and the Unreal Engine

The use of real-time rendering tools gaining ground every day among architectural visualization artists, not only because it can deliver images in a few seconds but due to the quality of renders. A problem faced by all those tools was the lack of quality for each render. Since architectural visualization often deals with marketing projects […]