Blender 2.50: How to import and export from 3ds Max 2010

I still know a lot of architects and 3d artists that uses mostly 3ds Max for their visualization projects. Even in my classroom I have a few students that have to use both Blender and 3ds Max because of their jobs as interns in architectural offices, or animation studios. How good would be to be […]

Precision modeling and rendering for interior visualization

In which scale you usually work on your models? The use of the right scale set is an important decision for every architectural visualization artists, and could determine how easy the setup of the scene and even render parameters will work. For artists using unbiased renders like LuxRender or Indigo, it’s more than an important […]

iray Demo: Realtime rendering for architectural with Mental Ray

From all predictions about the future of architectural visualization, one of them is becoming a reality right now, and it’s the adoption of realtime rendering technology to make presentations and develop projects side by side with clients. A realtime render engine os designed to help on the development, and not produce photo real images for […]

Urban landscapes with Blender 3D and YafaRay

In the past five weeks I’m giving a course at the local Autodesk reseller here in my city, about the use of 3ds Max and Mental Ray for architectural visualization. Well, I would love to give the same course using Blender 3D instead, but I doubt that the guys of Autodesk would agree with that. […]

Showcase of real time render engines at Siggraph 2009

The Siggraph of this year showed how strong the real time render technologies will come to the workflow of all 3d artists in a short time. Almost all tools are based on GPU power to render scenes in real time, which will demand even more from the video cards of your computers. One of the […]