Rendering a scene with HDRI in Blender and YafaRay

It been a while since anything related to YafaRay here on Blender 3D Architect, and most of that is because I couldn't find interesting works related to architecture and rendered with YafaRay. One of the possible reasons for that is called Blender Cycles. With a powerful renderer like Cycles already available in Blender, a lot […]

Free download of three HDRI maps for architecture

The use of HDRI maps for rendering in architecture is a great way to add realism to a scene, using real-world information to the lighting of a project. The so called Image Based Lighting is fully supported by Blender Cycles, which means that we can use those maps to add light information to our scenes. […]

Free download of Hi-Res HDRI Maps for rendering

There are lots of different ways to add an environment map to a scene to create reflections on mirrored surfaces or to add lights. To do that we have the HDRI maps which works really well with Cycles. But, to use HDRI maps you have to produce them, buy HDRI maps or use free libraries […]

Free download of HDRI maps in 4k

One of the easiest ways to get nice reflections on any surface, besides turning on the mirror/ray trace property of the material, is with the use an environment surrounding the object. This way we will actually have something to be reflected. For a studio scene this can be solved with the use of large planes […]

Free download of HDRI maps for architecture

A really nice way to light up a scene is with the use of HDRI maps to illuminate a scene with a setup close to one available when the image was produced. In movies and visual effects this type of map is used to merge virtual elements like characters into real scenarios. But, for architectural […]

How to use IBL on Blender for lighting?

The use of IBL for architectural visualization is mostly related with external views, and furniture design, where we can add the model into a scene that looks like a studio setup to generate reflections. I still remember the days where we had to use external render engines to use HDRI in Blender, and most artists […]

Precision modeling and rendering for interior visualization

In which scale you usually work on your models? The use of the right scale set is an important decision for every architectural visualization artists, and could determine how easy the setup of the scene and even render parameters will work. For artists using unbiased renders like LuxRender or Indigo, it’s more than an important […]

Is real-time rendering the future? even for Blender 3D?

One of the big news about the rendering market last week was the announcement of new releases from two major commercial render engines. In a few weeks we will see a new version of V-Ray and FryRender, both dedicated to work with real-time rendering. They are called V-Ray RT and FryRender RT, and as a […]