Blender 2.8 updates: No more BGE and Blender Internal

In a recent update regarding the development of Blender 2.8, we got two “features” that will no longer be available. The first one is the Blender Render, which was present in the software ever since the early versions. Another feature of Blender that was left behind is the Game Engine, at least in its actual […]

Interior rendering: From Revit to Blender Eevee

Interior rendering: From Revit to Blender Eevee

How easy is it to integrate Blender with softwares that architects use to manage construction plans like Revit? If you have access to software like Revit, it is simple to send models to Blender, using an FBX file as middleware. You have to make sure the FBX is binary. In fact, any software that can […]

Architectural animation with Eevee

Architectural animation with Eevee

When you start a visualization project that has a clear objective of making an still image you will face a few minutes or hours of render time. Depending on the complexity and power of your hardware that could drop a little, but the wait is inevitable. For the cases where the objective is to create […]

interiors with Eevee

Light setup for interiors with Eevee

During the last few months, you probably saw a lot of impressive artwork, reviews, and examples of the power of Eevee. The upcoming real-time render engine of Blender 2.8 is one of the highlights of the next Blender update. Among the several examples of artwork you also saw a few of them related to architectural […]

Interior render with Eevee in 20 seconds

When Blender Cycles appeared as part of Blender 2.61 release back in 2011 people went nuts. Until that date, we had to use external renders in Blender to get features like global illumination. In the upcoming months, we will experience another leap forward in Blender capabilities related to rendering. At least, in real-time rendering. The […]

Blender 2.8: Where is the viewport shading?

At the beginning of this week, we shared an impressive scene made in the upcoming Blender 2.8, showing a toilet scene in Eevee. The real-time render engine of Blender 2.8 is one of the highlights of the new version. Based on that scene, some readers went to the Blender Builder page to get an experimental […]

Interior visualization Eevee

Eevee for interior visualization: Free Toilet scene

We are always looking for articles or projects that could work as a source of either information or inspiration. Sometimes we get projects that share a full light setup or a new trick for Cycles. Today we have a learning resource that doesn’t often appear in Blender 3D Architect because it is relatively new. An […]

More Eevee renderings and tests for architectural visualization

In the next Blender major release, which will be version 2.80 you will see a lot of new features and resources for architectural visualization. Among those new tools is Eevee, which is a promising new real-time render engine. A real-time render engine is something we already see regularly on a game engine like the Unreal […]

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