Animation for architecture: Creating growing architecture

One of the most common animations we use for architectural visualization is the walkthrough, which can take the viewer along the project. Another type of animation that architects often ask for is the so called growing animation. In this type of animation we can show all elements of a project, growing from scratch and things […]

New tutorial about studio lighting for YafaRay in Blender 3D

One of the most common environments to present 3d models is the so called studio setup, where we can find a 3d scene specially prepared like a real photography studio. The advantage of this type of scene is that it is a way to show a 3d model in an abstract environment, just to present […]

How to model a pillar in Blender 3D

One of the things that makes most users not migrate to Blender 3D is the fact that they don’t know for sure, if they will find the tools required to create the same 3d models created in softwares like 3ds Max. I see that all the time when I show Blender 3d to someone used […]

How to setup a render farm in Blender 3D and Indigo Renderer

The look and feel of an image is very important for any kind of rendering related to architectural visualization. The challenge to produce a photo real image is sometimes difficult to overcome, and may let some artists disappointed with their first results. I see that all the time with my students, since they want all […]