Free download of trees for architectural visualization

An architectural visualization artist must build a great library of resources like textures and models to use, to use them whenever a project requires some of those items from the library. The ability to use items from a library over and over again can really make the difference on the time we spend on research […]

Using SketchUp to create sections for architecture

Before we get to work with 3d modeling and visualization projects, most architects must get to know how to deal with technical drawing. I still remember my first experiences with views and projections, and of course the first time I did tried to create a section. Today we have a bunch of tools to help […]

LuxRender 0.8 new features for architecture

One of the best render open source render engines to use with Blender is about to get an update, with a lot of new features. A few days ago the LuxRender 0.8 RC 1 was announced with a great list of new features. If you haven`t used LuxRender yet, let me just say that I […]

FreeCAD: Using geometry constraints for 2D CAD

A great companion to Blender for any architectural visualization artist using only open source software is an open source CAD tool. From all the available options, FreeCAD is one of my favorite choices in this area due to the already great number of features, and the active development. In fact, we have some great new […]

Tutorials about low poly modeling for architecture

The process of designing an architectural visualization based on a 3d model usually demands a high number of polygons to represent details. A lot of artists still prefer to create the geometry for furniture or things like window frames, railings and roofs instead of investing on textures for detailing. What if you only had a […]

How to work with UV Textures in Blender 2.5?

This morning one of my students asked me about how to work with UV texturing with Blender 2.5, since he is still using most of the time for an old project Blender 2.49. Is it much different? One of the simplest and direct tutorials about UV texturing for Blender 2.5 is the one made by […]

Night rendering with SketchUp and Photoshop

One of the most common types of lighting that we have to simulate in 3d for architecture is made by a clear sky with direct sunlight. It is quite uncommon to be asked to place your project at a cloudy sky or even create a night render. From both examples, the one that you may […]

More architectural modeling tutorials with Blender 2.5

Just a few days ago I posted here on the Blog a tutorial created by an artist called Viralata, where he shows in a video how to create roof ridge tiling with Dupliframes in Blender 2.49. There are two more tutorials from the same author available, and this time using Blender 2.5. The two tutorials […]