Basic tutorials about walls and ceiling modeling with Blender
The set of skills necessary to start working with architectural visualization in Blender are quite similar to the ones all 3d artists must have, in order to produce quality images. But, I believe that a huge plus for anyone working in this field is to get some background experience dealing with projects, and specially reading technical drawings. It is really bad when an artist can`t visualize parts of a project, because he can`t read the technical drawings. And sometimes our clients will give us early sketches with very few details.
But, even if you don`t have background experience dealing with architectural projects, it is never too late to get started. And thinking about getting started, I just found two quick tutorials about modeling for architecture, that could really help anyone interested to start working with architecture.
An artist called Scott Grieve produced the two videos, and they deal with walls and ceiling modeling in Blender.