Blender for architecture: Grease Pencil and Sverchok for walls (Demo)

As we usually mention here in Blender 3D Architect, using tools such as Blender in architecture often brings marketing and still image visualization as their primary and only potential contribution for a design. It can go much further than “simple” visualization with the current companion tools under development. When you mix those tools with existing […]

Blender CAD tools: Cutting walls and intersections

Whenever we have the opportunity to show Blender to a group of architects or artists looking to start using it for modeling, we have a lot of questions regarding precision modeling tools. Usually, we demonstrate how Blender works with a couple of examples. But, people get even more interested when it is time to enable […]

Interior visualization: Musicians lounge room

From your experience with Blender Cycles rendering, do you think 1000 samples are enough for a high quality and noise free architectural render? I would say that this amount of samples wont be enough, but an artist called lucblend shows at the Blenderartists forums that I`m wrong. In a project called Musicians lounge room he […]

Basic tutorials about walls and ceiling modeling with Blender

The set of skills necessary to start working with architectural visualization in Blender are quite similar to the ones all 3d artists must have, in order to produce quality images. But, I believe that a huge plus for anyone working in this field is to get some background experience dealing with projects, and specially reading […]