Architectural glass with Indigo Renderer

In the past few days I was reviewing some projects created with old versions of Indigo Renderer, to start working on updates and see how fast the last releases are compared with the old freeware Indigo. In one of those projects I saw something that caught my attention, which is the way glass is created […]

Faking light groups of LuxRender with YafaRay and GIMP

One of the most interesting features of LuxRender is the option to control light by groups. With this feature we can separate several light sources into groups, and change the intensity, temperature and turn them on and off during the render. It allows us to produce several different renderings from a single image, and save […]

Indigo Renderer 2.2 for architectural rendering in Blender 3D

It`s been almost a week so far that I`m using Indigo Renderer to evaluate an important upgrade made to the renderer (version 2.2). This version of Indigo that I`m using to render a few images from architectural projects is the full feature version of Indigo, without the restriction in the resolution and a watermark on […]

How to use IES lights in YafaRay and Blender 3d for interior design

An experimental version of the next version of YafaRay was released back at the beginning of September, and among several bug fixes and improvements, a few features were added. And of course, some of those features will help a lot artists interested on the use of Blender 3D and YafaRay for architectural visualization. One of […]

New tutorials for Indigo Render and Blender 3D

It’s been a while since the last time I use Indigo Render for a big project involving architectural visualization in Blender 3D. But, as far I saw from the first impressions I got based on the free version of the renderer, it’s still a great solution for generating realistic images using Unbiased render methods. Besides […]

Urban landscapes with Blender 3D and YafaRay

In the past five weeks I’m giving a course at the local Autodesk reseller here in my city, about the use of 3ds Max and Mental Ray for architectural visualization. Well, I would love to give the same course using Blender 3D instead, but I doubt that the guys of Autodesk would agree with that. […]

How to render alpha maps in Blender 3D and YafaRay for architecture

In one of the articles of the blog I have written about the setup of alpha maps in LuxRender, to render trees and other elements that could be created and rendered with textures, especially vegetation for external architectural visualization. Since then, a lot of people ask me about the same technique applied to YafaRay. Is […]

Review of V-Ray RT by an architectural visualization artist

It`s not often that we can see an article about architectural visualization on 3d computer graphics magazines, but every once in a while they appear. Just like in the last version of the free online magazine RenderOut! (Spanish only), with a great article about the creation of a photo real building with 3ds Max. In […]

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