Blender 3D 2.50 Alpha 0 for architectural visualization

As you may have saw on all Blender 3D related web sites the first release of Blender 3D 2.50 is available to download! This is indeed a milestone for all the hard development efforts made in the past months and shows that all changes are going on the right direction. If you want to download […]

Quick guide to model walls in Blender 3d for architectural visualization

I often get e-mails and questions from architects and students interested on migrating their visualization workflow to Blender 3D, and start to produce 3d models for architecture. They get interested on Blender based on artwork seen on the internet and the great renderers produced in LuxRender, YafaRay and Indigo with Blender 3d used as the […]

Creating clouds for exterior visualization projects in Blender 3d 2.50

In Blender 3D 2.50 we will find a lot of new tools and options to enhance our architectural visualization projects, and add atmospheric effects to animations, with an incredible speed and short workflow. For instance, if have to create an external animation showing a fly through around the site of a project, the environment could […]

NPR for architectural visualization with Blender 2.50 and FreeStyle

The integration between Blender 3D and FreeStyle render, which is capable of create great NPR images is one of the features develop as part of the SoC 2008. It is still in development by Maxime Curione, but now the development is aimed to use FreeStyle with Blender 2.50. This a useful feature for architectural visualization […]

Blender 3D 2.50 and stereoscopic render in interactive applications

A lot of companies developing 3d applications like games and interactive displays are using stereoscopic render to allow users a better experience, by viewing all environments with a greater sense of depth. A few weeks ago I have already talked about stereoscopic render for architectural visualization, using even a pool to ask if you consider […]

How to use Rigid Body Dynamics in Blender 3D 2.50

The new interface and tools of Blender 3d 2.50 will make the learning process for new artists a lot easier, but in the other hand a full change on the interface may confuse old users at a first glance. I my Blender classes, one of my students asked me how to use Rigid Body Dynamics […]

3D Modeling for architecture using N-Gons and B-Mesh

One of the tools for 3d modeling that making people excited about the release of Blender 3D 2.50, even with no guaranties that this feature will be added to the release, is the B-Mesh. A lot of old users and artists coming from other 3d packages want to use tools like N-Gons in 3d modeling […]